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Tactics - Angry Marines
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===Rachnus Rageous (Angry Marines Primarch)=== The biggest primarch beat stick until angron, russ or Horus get rules. Base stats he’s guilliman but with a 3+ ballistic skill instead of a 2+ and a 4+ invulnerability save instead of a 3+, which by itself still makes him superbly lethal and survivable. Like guilliman he also has a ranged weapon, The Sandstorm Assault cannon at assault 5 24” s6 ap-1 DD2, which is certainly dangerous but will struggle against anything that isn’t a generic GEQ or MEQ. For melee he only gets one weapon, but it’s a melee weapon which far out strips girlymans, The Fangs of RAGING Desert, a S+4 ap-4 D4 weapon which deals 2D3 mortal wounds instead of normal damage on 6+ wounds or 4 mortal wounds (sometimes reliability is more useful than potential damage) against demons and psykers, but it’s most powerful feature is that all invulnerability saves taken against the weapon suffer a minus 1 penalty. This is a huge deal, as most important targets are protected by some kind of invulnerability save, making high ap weapons pointless. Against guillimans 3+ invulnerability save this increases damage dealt by 50%, a huge increase where you would otherwise require more attacks. Abilities wise he gets ATSKNF (pointless but there), ALWAYS ANGRY!!! ALL THE TIME!!!, souped you always angry which provides D3 extra attacks every time he fights a double hits on 6+ hit rolls, DEATH CAN NOT STOP ME!!!
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