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== Relations == ===Each Other=== Although there are no ''recorded'' instances of two Kraken vessels ever coming to blows, many Brother-Captain's have long, tumultuous relationships with one another. Rivalries between certain ships, their crews and marine complements, are sometimes perceived as healthy, with each attempting to 'one-up' the other in their attempts to bring glory to both the Imperium of Man and the Star Kraken in particular. Every Strike Cruiser maintains a rich verbal history of its deeds, and in many cases the Captain has his acolytes carve murals of notable events onto the inner walls of the vessels meeting places, known as Great Halls, as well as making trophies of vanquished foes hull. These serve not just as morale boosters to the marines aboard, but also establish certain bragging rights amongst visiting Captain's - it's almost assured that one Captain, jealous of the chitinous plating of a fallen Tyranid vessel holding the place of honour in his rival's hall, will throw himself into the next battle with fervor so that he, too, might hold such a trophy. ===The Varangian Guard and the Imperium=== Although the majority of Star Kraken operations are concerned with patrolling and protecting the worlds surrounding the Deep - as well as cleansing the Deep of its own internal terrors - the chapter is careful not to neglect its duty to the Imperium at large. To that end the Varangian Guard, a special company of Kraken veterans, serving aboard the Strike Cruiser ''Holdfast'', are on permanent detachment to the Segmentum Ultima. The ''Holdfast'' itself is forbidden to enter the Deep, and instead spends time every three years on its fringes, allowing veterans from any of the ten companies to join freely - or to leave freely, if they so desire. This creates an unofficial 'Eleventh Company' of veterans, sometimes only numbering a few combat squads, other times nearing a full one hundred marines, whom serve on foreign battlefields. Only the Captain and his guard are a permanent fixture, men descended from the chapters initial migration into the Deep. The Varangian Guard have served with distinction in many of the famous theaters of war across the sector, earning the Star Krakens an outstanding reputation for honour and ferocity, and so glorifying the Holdfast that the Captain has begun etching his victories onto the outer hull, due to a scarcity of space within the vessel's great halls. ===The Grendel=== The Grendel are a minor species of xenos once inhabiting a tiny band of worlds on the far fringe of the Segmentum Ultima. In the late 39th millennium they took to raiding nearby Imperial worlds; stealing weapons, crops and taking imperial citizens to serve as slaves on their bastion homeworlds. Local naval patrols were confounded in their efforts to track or pursue these raiding fleets due to a local phenomena: a dense black nebula which obfuscates all attempts to scan it. The Grendel would skim the surface of this nebula, obscuring their ships from pursuit, only to emerge and strike another world once the navy had retreated. An individual Grendel stands at nearly seven foot, has natural claws that can rend into ceramite and is capable of great feats of natural strength. They wield unusual weapons which combine traditional firearms with cybernetic and biological components, and each firearm seems to have a different ammunition profile: from a standard metal slug, biological components such as teeth, or even an organic cocktail of nano-particles which render the victim hallucinogenic, disorientated or even diseased. This has a devastating effect on enemy forces, making it impossible for combat medics to predict just what kind of injuries they'll see after a skirmish. ===Eldar=== The slipperiest foes of the Chapter are easily the eldar. The Deep is an occasional raiding spot for the dark kin, but it is the craftworlders who hate them more. For a burgeoning Exodite world, formed from the evacuees of an exceptionally small and damaged craftworld, was ruined by the command of First Captain Canute, his first action as a captain, sparking the hatred of Biel-Tan, which had seen the world as another step on the road to a new eldar empire. Now they ambush the Krakens when it is feasible, and a few recruiting worlds now hold stories of vengeful ghosts that shriek their hatred for mankind.
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