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Codex - Tyranids: /tg/'s 9th Edition
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====The Swarmlord==== <div class="mw-collapsible-content"> ''x''</div> </div> This unit contains 1 Swarmlord ('''Power Rating: 20'''). Only one of this unit may be included in your army. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Pts/model |- | The Swarmlord || '''9"''' || 2+ || 2+ || '''8''' || 8 || 9-16 || '''6''' || 10 || 3+ || 400 |- | The Swarmlord || '''7"''' || 2+ || 2+ || '''7''' || 8 || 5-8 || '''5''' || 10 || 3+ || 400 |- | The Swarmlord || '''5"''' || 2+ || 2+ || '''6''' || 8 || 1-4 || '''4''' || 10 || 3+ || 400 |} '''Biomorphs:''' <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Dopamine Injectors''' <div class="mw-collapsible-content"> '''Dopamine Injectors:''' Roll a die each time a model with this Biomorph suffers a wound; on a 5+ that wound is not lost.</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Prehensile Pincer Tail''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Prehensile Pincer''' || Melee || Melee || User || 0 || D3 || Each time the bearer fights, it can make one (and only one) attack with this weapon. This is in addition to the bearer's attacks. |}</div> </div> <div class="toccolours mw-collapsible mw-collapsed" style="100%"> '''-Two pairs of Bone Sabres''' <div class="mw-collapsible-content"> {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Bone Sabres''' || Melee || Melee || User || -3 || 6 || Each time you make a wound roll of 6+ for this weapon, the target suffers a mortal wound in addition to any other damage. Successful Invulnerable save against wounds caused by this weapon must be re-rolled. |}</div> </div> '''Special Rules:''' <tabs> <tab name="Blade Parry"> Add 1 to this model’s Invulnerable saves against wounds caused by Melee weapons. In addition, enemy units may not re-roll wound rolls when attacking this model. </tab> <tab name="Death Throes"> If this model is reduced to 0 wounds, roll a dice before removing the model from the battlefield; on a 6, it lashes out in its death throes, and each unit within 3" suffers D3 mortal wounds. </tab> <tab name="Hive Commander"> In each of your Shooting phases, you can pick one friendly {{W40kKeyword|<Hive Fleet>}} unit within 6" of the Swarmlord. That unit can move (and Advance, if you wish) as if it were the Movement phase instead of shooting. </tab> <tab name="Psychic Barrier"> This model has a 4+ Invulnerable save. </tab> <tab name="Shadow in the Warp"> See Army Rules - Universal </tab> <tab name="Suppress Instincts"> At the beginning of your turn pick a friendly {{W40kKeyword|<Hive Fleet>}} {{W40kKeyword|Tyranids}} unit that would suffer from the ''Instinctive Behaviour'' special rule; that unit ignores the effect of the rule until the beginning of your next turn. </tab> <tab name="Synapse"> See Army Rules - Universal </tab> <tab name="The Destroyer of Galaxies"> Each time this model inflicts damage on an enemy unit with its '''Bone Sabres''' during the Fight phase, you can make one additional attack with those weapons targeted at the same unit or, if the unit has been destroyed by one of this model's attacks, to another enemy unit within 1". </tab> <tab name="The Hive Mind Incarnate"> The range of this model’s Synapse ability is 24" rather than 12". </tab> <tab name="The Swarmlord's Will"> At the beginning of your turn, pick one friendly {{W40kKeyword|<Hive Fleet>}} unit within 6" of the Swarmlord. The unit can either choose to re-roll every wound roll against {{W40kKeyword|Monster}}s or {{W40kKeyword|Vehicle}}s, to re-roll every hit roll of 1, or to not suffer any penalties to the hit rolls for moving and shooting with Heavy weapons and Advancing and shooting with Assault weapons. </tab> </tabs> '''Psyker:''' The Swarmlord can attempt to manifest four psychic powers in each friendly Psychic phase, and attempt to deny three psychic power in each enemy Psychic phase. It knows the ''Smite'' power and three psychic powers from any of the Hive Mind's disciplines. '''Warlord Trait:''' If this model is your Warlord, it has the following Warlord Trait: <tabs> <tab name="Aeons of Experience"> While this model is on the battlefield, each time you spend a Command Point to use a Strategem you can roll one D6; on a 5+, that Command Point is refunded. In addition, as long as this model is on the field, the first Stratagem used in each phase costs 1 Command Point less, to a minimum of 0. </tab> </tabs> '''Keywords:''' *Faction: {{W40kKeyword|<Hive Fleet>}}, {{W40kKeyword|Tyranids}} *{{W40kKeyword|HQs}}, {{W40kKeyword|Character}}, {{W40kKeyword|Monster}}, {{W40kKeyword|Hive Tyrant}}, {{W40kKeyword|The Swarmlord}}, {{W40kKeyword|Psyker}}, {{W40kKeyword|Supreme Commander}}
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