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====Marks==== The mark of chaos undivided; Leader: at 6' (and 12' with battle tongue) every friendly model may reroll failed Leadership tests. Seer, use chaos rituals (consult possessed warband), and include 0-3 gors (but reroll any “lads got talent” result for those) Tchar, the eagle (Tzeentch); Leader: Makes it a spellcaster (but -1 to casting rolls if it wasn't a wizard before) Learn a random spell from the tchar lore. Seer: Learn 2 spells from the rituals of tchar, choose one, the other by the dice. Arkhar, the dog (Khorne) Leader: Frenzy, +4 any spell is negated Seer: Seer? Magic? Sorcery? NO, it becomes a blood father that can upgrade some of their stats (WS, S, T, I but only a +1) for each model taken OOA in hand to hand combat until the end of the battle and can also choose from the strength skills list at the moment of choosing a new skill. Onogal, the crow (Nurgle) Leader: Immune to poison, +1 T, reroll on serious injuries table once. Seer: Use rituals of nurgle, immune to poison. If you choose this mark, you'll be able to pick blessings of nurgle when having the mutation skill. And the rituals of nurgle give you nurgle's rot. Also the blessing. Yknow what to do. Shornaal the Serpent (Slaanesh) Leader: Some ability that, with some rolls, makes the attacker suffer a hit automatically against your hero, if they don't do the test, they can't attack your hero. If they pass the test, they can attack your hero normally. Is tricky to explain so better check the BTB document. Seer: use Shornaal rituals and give the warband an equivalent to bugman's that can't be sold (cause cocaine juice recipe is mommy’s secret).
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