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Nobledark Imperium Forces of Chaos
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==Dark Eldar and Croneworld War Vehicles== Dark Eldar vehicles have very little in common with either their contemporaries or the Elder Empire under the hood. Their abandonment of the psychic forced them to also abandon most of the typical Eldar technologies- wraithbone in particular. They had to recreate their vehicle technology from scratch. This is not actually the cause of their notorious fragility; that is a deliberate philosophical choice. Anyone slow and stupid enough to get hit at all deserves to die, or so the thinking goes. Agility, speed, firepower, more or less in that order; everything else can go hang. An excellent setup for a hit-and-run raider. The forces of the Chaos Eldar, in contrast to the second-line defensive forces of the Craftworld Eldar and the pirate raiders of the Dark Eldar, are descended from the main military clades of the Elder Empire. They are meant to take and hold territory. They are heavy; often slower than Craftworld vehicles but much more durable. A great many walkers and hybrid grav/leg vehicles, faster and less affected by terrain than a pure leg vehicle while carrying more armor than most pure grav vehicles can manage. More insectile that the Craftworlders' preferred anthroform designs. More resources available for construction means more exotic weaponry, more energy shielding, more bizarre subsystems like regeneration, cloaking devices, teleportation. And that's before 10,000 years of Chaos exposure is factored in. Most armor fielded by the Chaos Eldar is a daemon engine of some description; ghastbone is an excellent host medium. The original classes of vehicle fielded by the Elder Empire have become something like taxons of animal life, branching into a hundred different descendant species. Each one uniquely terrible.
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