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=====Lords===== *'''[[Vlad von Carstein]]:''' The man that started it all, and one of the few special character who are completely justified in their points cost. You want to field him, but most people never will. Why? Because he's 495 points. As strong as he is, that is your entire Lord budget in an otherwise balanced 2000 point army, and below 2500 you most likely you don't have that kind of room for just one model. He's fairly good but the price is what stops him from being great, but most players prefer a combo of a level 4 caster of some kind along with a damage option blender lord Strigoi Ghoul King or Master Vampire. That being said, at the 2500 point level and above (ESPECIALLY above 3500) he's fucking amazing. If you're taking him, you want to bring Isabella as well although unlike her he can be good on his own. *'''[[Mannfred von Carstein|Count Mannfred]]:''' There are two options for Mannfred, and you may not EVER take both. This is the first, and is a Lord level character. He's a superb caster with one major flaw, for optimum usage he needs to kill stuff, which he isnβt too good at for Vampire Lord since he's kitted out so much for magic. This is the man you want fighting nothing but Goblins and Skaven Slaves if you can possible help it (if you're facing Ogres, you're in for a world of hurt). If you can manage to make kills then this guy will generally rule both magic phases, make sure to snipe enemy wizards early on with Spirit Leech. He's pricey as fuck though at 530 points (so you may not take him in games below 2125 points). He's worth it, but once again you're looking at your entire Lord allowance here. Unlike the other named characters in this army, you can have Mannfred ride a mount. His options are Barded Nightmare, Hellsteed, and Abyssal Terror. Of those choices, only the Barded Nightmare is of any value for the most part and only to put him in a unit of Black Knights or Blood Knights. The other two will make him even more of an artillery and shooting target than he already is. With the New magic of the End Times rules, and the end times lords allowance, Mannfred suddenly became the best spellcaster in the game, bar NONE. 2 lores with loremaster means re-rolling all power dice, and Master of the Black arts allows him to re-roll one magic dice. Take him and Kemmler, plus mortis engine in 2000pts- Your opponent will not be able to do anything against 2 level 6 wizards when casting, who can re-roll all power dice, and gain an extra +D3 to Invocation. One corpse cart with lodestone later, and those Zombies/Skeletons/Anything later, and your army is suddenly looking much healthier. *'''Heinrich Kemmler:''' Oh, you were never going to be playing this game in decent company anyway. He's ideal for filling a lord's' spot at 1500+ point games and If you're playing at that level, you may as well bring Krell to take advantage of their tag team abilities. 350 points? Worth it.
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