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=== Amnesty - The Pine Guard === [[File:TAZ3.jpg|right|thumb|200px|Kepler, West Virginia's only hope: A con-man, an ADHD wizard, and a Park Ranger.]] Three individuals end up suddenly finding a portal to another world called Sylvain in the woods just outside Kepler, West Virginia, finding the secret group of hunters that protect the inhabitants of both worlds from the machinations of abominations that appear every 2 months with the full moon. * '''Wayne "Duck" Newton:''' Justin's character. Uses the Chosen and Mundane playbook. A forest ranger for the Monongahela National Forest park, who was chosen by a warrior alien to prevent a great catastrophe while he was in grade school. Was given a cool whip sword when he was in high school, but basically decided to tell her to go fuck off by the time he was in college so he could try and have a normal life. Obviously, he failed. By far the most skeptical of the whole "fighting monsters" thing and just wants to live a relatively normal life, and routinely tries to weasel his way out of doing it and being cool, but is inevitably dragged back into being cool whenever he fights an abomination. Ends up hooking up with the warrior alien by the end. Would end every person he knows for french onion soup. * '''Aubrey Little:''' Travis' Character. Uses the Spell-Slinger playbook. A kid who gave up her cushy life to become a magician after her family house burned down with her father in it. While she starts thinking she can do stage magic, she inevitably finds out she can do real magic in the real world, and usually uses that to fight monsters. Either the most liked character or the most obnoxious character, think of her as the "Jester" of TAZ. Hooks up with a vampire. * '''Edmund "Ned" Chicane:''' Clint's character. Uses the Crooked playbook. Former Cat burgler who ended up in Kepler after a job went bad, effectively getting picked up by the former owner of a cryptid museum called the Cryptonomica. A bellicose con-artist with a flair for the dramatic, and is actually kind of good at fighting monsters once he starts. Becomes a late-night b-movie show host halfway through. Initially thinks he's getting away scott-free for his crimes, goes through the mother of all bad weeks as he ends up handing an abomination something to further it's plans, is impersonated, is revealed to have stolen Aubrey's family necklace, and finally dies from being shot in the side by a terrified woman. Generally a well-liked character. * '''Arlo Thacker:''' Clint's other character. Uses the Searcher playbook. A man who went into the portal to Sylvain ten years ago and never returned, until an NPC found him; crazy and disheveled. He spends most of the time in a basement being fed until the group finds a way to unfuck his brain. Is a studious but loner type, the kind that would browse /tg/ purely for mechanics questions. Eventually decides to stay in Sylvain after the campaign's conclusion.
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