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===Scab Gunner=== [[File:Scab_Gunner.PNG|170px|right|thumb|The vanilla ice cream ala Chaos.]] The 'vanilla' of the special enemies encountered in [[Darktide]]. Gunners are your standard rogue infantrymen which carry around [[Hotshot Volley Gun]]s to put potshots at you in the game. They were most likely members of a [[Imperial Guard]] [[Infantry Squad]]; however, the fact that they are carrying [[Stormtrooper]] weapons seems to indicate otherwise. In Darktide, they were ex-members of the Moebian Sixth. Gunners have one of the most basic AIs in Darktide. Their modus operandi literally just consists of them aiming and shooting from afar. Nevertheless, they ain't on the same levels as the sheer [[Fail|idiocy]] as their Shotgunner compatriots since they at least have the brains to fire from the backline in front of a horde of meatshields and are known to take cover from time to time. They will target players with rapid medium-range fire that can stagger you and does considerable damage, which can escalate into a serious problem if there are several of them outputting so much [[Dakka]]. By far one of the more balanced enemies in the game, Scab Gunners offers just the right amount of lethality and difficulty to the players. Once you go up close and personal to them, they don't really last too long in combat, although they will try to defend themselves in CQC, so that makes them have more balls than their Trapper counterparts. Like their loyalist counterparts, Gunners are equipped only with [[Flak Armour]], so taking them down isn't too much of a hassle. But again, caution must be taken that they can fight back in close-quarters combat. {{Clear}}
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