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Mutilator
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===Conclusion=== On the whole, a unit that is very limited in its combat usage but for its cost pretty dang tough, and outright solid with the Mark of Nurgle. If used as a typical combat threat, the unit will generally perform poorly - it lacks speed, it has no shooting for pre-combat and it doesn't even have grenades. Instead, by making the most of its Deep-Striking capacity and combined great tough-to-cost ratio and combat flexibility, a a single Mutilator with the Mark of Nurgle can act as a cheap, easy-to-deep-strike, annoyingly-tough-to-kill distraction. Does your enemy waste plasma and las fire, railguns, Vindicator rounds et al removing a single two-wound model? Or does he ignore it and let it get away with grarbling squishy backfield units in melee and/or ripping and tearing fortifications and [[Basilisk]]s new anuses? Does your enemy disrupt its carefully layed-out battle lines, possibly wasting turns of fire for units with heavy, salvo and ordnance weapons to avoid this one guy? And as for the potential user, one must ask: is this cheaper, more disposable and just as effective as a trio of [[Terminator]]s? Will your opponents allow you to use an Oblit with the guns magnetized off as a counts-as? Why not find out for yourself?
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