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==== Junka Trukk ==== A Junka Trukk is a single model armed with a Big Shoota, it may also attempt to crush its foes with its Ramshackle Tyres. {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv !! Points |- | Junka Trukk || 16" || 4+ || 5+ || 5 || 5 || 8 || 4 || 6 || 5+ || 40 |- |} {| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities !! Points |- | Big Shoota || 36" || Assault 3 || 5 || 0 || 1 || - || 0 |- | Bolted On Big Shoota || 36" || Assault 3 || 5 || 0 || 1 || - || 2 |- | Rokkit Launcha || 36" || Heavy D3 || 8 || -2 || D3 || - || 5 |- | Burna || 8" || Assault D6 || 4 || 0 || 1 || This weapon automatically hits its target. || 2 |- | Ramshackle Tyres || Melee || Melee || User || -1 || 1 || - || 0 |} Wargear options: *This model may swap its Big Shoota for a Rokkit Launcha or a Burna. *This model may take Extra Armour Plating 10 points *This model may take up to 3 Bolted On Big Shootas. *This model may take a Reinforced Ram 10 points. Abilities: *Literal Junk: It’s difficult to really damage something when any damage your causing to it might actually be improving its structural integrity. **Every time this model would lose a wound roll a D6, on a 5+ that wound is ignored and not lost. However, attacks made against this model with ap -1 or better add 1 to their ap characteristic (eg ap -1 becomes ap -2). *Out of Control: Junka’s are even more unreliable than normal Trukk’s, which is to be expected as they are made out of... well junk. **Roll a D6 when this model goes to or below 5 remains wounds, or at the beginning of your turn if this model has 5 or less wounds.. On a 4+ this model goes out of control and collides into the nearest unit in front of it (friend or foe) with that unit suffering D3 mortal wounds. Any models which this model was transporting are now deployed within 1” of this colluded unit, and if that unit is an enemy they are now engaged in combat. This model then becomes immobile from the crash, it may not move or fight in melee but it may still shoot any weapons it has in the shooting phase or overwatch. *"Open Topped": Not so much a design feature as the laziness of the designer to cover up the transport compartment properly. **Models embarked inside this model may shoot out of it. *Extra Armour Plating: **If this model has taken Extra Armour Plating then its armour save is increased to a 4+, but it reduces its movement characteristic to 12". *Reinforced Ram: **If this model has taken a Reinforced Ram then when it charges an enemy unit, that unit suffers D3 mortal wounds on a 4+ on a D6. Also, increase the number of wounds inflicted to a unit by Out of Control to D6 instead of D3. Transport, this model may transport up to 10 '''ORK''' '''INFANTRY''' models, but not '''MEGA ARMOUR''' or '''JET PACK''' models. Faction Keywords: '''ORK''', '''<CLAN>''' Keywords: '''VEHICLE''', '''TRANSPORT''', '''JUNKA''', '''JUNKA TRUKK'''
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