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===Weapons and Equipment=== High tech all the way: heavy armour, TAGs ranging from big brutes to fancy TO Camo ones, MSV2, X Visors and TO Camo troopers all around. PanO chooses equipment over special skills. Same with weapons: a liking for MULTI weapons, Spitfires and HMGs, not as much for direct template weapons. This also means that elite units tend to be both points and SWC hungry. PanOceania’s cheap access to MSV2 is balanced by no easy access to smoke, one of the best things to combo it with. Cheap camouflage is rare, usually reserved for elite troops with Mimetism -6 outside of Helots and Zulu Cobras. Instead they have the widest selection of TAGs and some premium heavy infantry choices. There’s one piece of equipment specific to PanO: Drop Bears. A mine you can throw instead of setting is stupidly useful, even when that mine is not Camo’d. And for special bit of trolling, units that have it are good at countering enemy mining.
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