Editing
Heresy
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Heresy in Warhammer Fantasy== In [[Warhammer Fantasy]], the [[Empire|Empire of Sigmar]] is FAR more benevolent than its science fiction counterpart. Religions of any (non-Chaos) form are allowed despite the state religion being the worship of [[Sigmar|Sigmar Heldenhammer]], magical (psyker) aptitude is met with apprehension but is encouraged within the halls of the Colleges of Magic (established by a [[Teclis|xeno ally of mankind]]), and humanity seeks alliances with other races and actively recruits them as soldiers, or enters into trade and treaties with them ([[Halflings]] are all citizens of the Empire as a matter of fact despite having the personalities of [[Tyranid]] [[Kender]]). Scientific innovation is greatly encouraged, and as a result the Empire is the most scientifically advanced race in the setting. There is less freedom in other ways however; as humanity within cities is VERY prone to rioting, behaviors seen as likely to lead to a riot (including spreading factual news about the current state of the realm and of impending invasion) are suppressed. Undeath in all forms (including concepts accepted in 40k such as the state of the God Emperor and use of [[Dreadnought|Dreadnoughts]]) is a worse form of heresy than consorting with the Ruinous Powers, and any magical act not taught and officiated to you from a College of Magic is considered at best malicious mischief. While it's commonly known that Chaos Mutations occur with regularity and are normally just unpleasant afflictions, mutants are not officially second-class citizens as long as they are loyal. However, they are prone to mistreatment and are generally the victims of any riot (well, them and teenage girls) and in [[Kislev|areas commonly attacked by the servants of Chaos]] are killed at birth. Chaos Mutants called [[Beastmen]] dedicated to the Ruinous Powers are one of the biggest threats to the Empire, but despite the fact that most learned men are fully aware of the existence of the most powerful of these groups ([[Skaven]], who possess technology on par with real world World War I weapons) they are considered to be fictitious by the general population. Generally, while considered heretical, speaking of Skaven is more likely to be met with public mockery rather than BLAMing. Those who have actually encountered them laugh nervously, those living in ignorance guffaw with the crowd, and those in positions of authority who fear a sudden riot just as capable of destroying the city as an attack by the mutants scowl and throw accusations of madness. The Witch Hunters of Warhammer Fantasy, despite being far more effective than their "'Kill Everything' Button"-happy counterparts are also entirely more insane than the Inquisition of Warhammer 40k and consist of personalities akin to [[Cultist-chan|Chaos Cultists]]. They themselves are secretly dedicated to a Chaos God of Order (what, you expected logical rules from Chaos?) who empowers them against the servants of the Big Four and Undivided. Most Witch Hunters are severely traumatized individuals taught that their word is higher than that of the Church (they are known to burn [[Sisters of Sigmar]] at the stake due to receiving visions from Sigmar), who see heresy in all actions, and their past is full of self-purges and mass murders as the head of their order inevitably falls into paranoia and senility each generation. Those in the Warhammer equivalent to Russia, [[Kislev]], are a much more suffering lot than the Empire. Sitting right at the invasion route from [[Warriors of Chaos]], [[Orcs & Goblins|greenskins]], and dwelling in a land where portals to the Warp constantly open and close letting in entire Daemon armies but themselves being a poor and uneducated people, they lack any Inquisitorial group. Each position of authority from local Sheriff straight to Tzarina Katarin herself take it upon themselves to personally purge the population. Any sign of Chaos mutation marks the afflicted for immediate execution, any strange behavior or sign of madness is an indication of an incoming assault. The people of Kislev themselves have become a hardened race, who will face an army of [[Khorne|Bloodletters]] outnumbered armed only with rocks while standing shirtless and in bare feet in the middle of a blizzard and come out triumphant with minimal casualties (in other words, Imperial Guardsmen who can out-NONEPURER Gray Knights). In addition, the [[High Elves]] of [[Ulthuan]] (like [[Eldar]], but badasses who solve the world's problems, instead of fuckups trying and failing to solve their own) have their own internal Inquisition. The order of the Swordmasters of Hoeth is older than [[Tomb Kings|mankind's first civilization]], and were founded by one of the early Phoenix Kings as a way of purging Elves who joined the [[Slaanesh|Cult of Pleasure]]. While officially they are Sapherian bodyguards, messengers, and general police force of the High Elves and more specifically the spellcasters of the race, the Swordmasters are also master informants who collect information in a complex spy network and send it all to Hoeth, the center of learning in the Warhammer World (also the location of the magic internet). There, the High Loremaster (who is blessed by [[Lileath]], a Lawful Good loli Tzeentch) filters it and signs the death certificates of those [[Dark Elves|Elves so strap-on on head insane they'd fucking worship a god who just wants to eat their souls]]. The Swordmasters themselves are actually more like the super calm variety of Jedi knights, spending most of their time training with animu greatswords bigger than their own bodies which are continually smithed and re-forged using magical liquid metal cores and Ithilmar (hard as steel, lighter than sheet tin) to the point that the lengths of their fingers and the weight of their eyelashes are accounted for in their balance and technique. The result is lightly-armored Elves who fight like Zorro on the Speedforce in groups of one hundred at a time.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information