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==Psychic Spells== *'''Holy Tears (4+):''' Friendly unit within 12" gains Poison when they fight in melee. This will ramp up how much damage you make. *'''Eternal Flame(4+):''' One enemy unit within 12" takes 4 hits. *'''Heretics (5+):''' Enemy unit within 12" suffers -1 defense they next get hit. Again, your forces aren't the best in combat, so you'll be wanting to make what you have count. *'''Admonition (5+):''' One enemy model within 12" takes a single AP 3 hit. A bit underwhelming. *'''Litanies (6+):''' One friendly unit within 12" can immediately shoot. Quite a nice power since this lets them shoot twice in a round. *'''Righteous Fury (6+):''' Two enemy units within 12" take three AP 2 hits per unit. Pretty mean for crushing heavies.
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