Editing
Bound Fate (Warhammer High)
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Hive Tetra=== ---- Hive Tetra, Terra. Hab Block #113. Early Septembris, sunset. One continuous smoky pall covers the hab block from wall to wall, close as it is to the underhive. Somewhere deep in the gloom an exhaust fan kicks on, drawing feebly at the thick, foul air. A current begins to stir, slowly, reluctantly. Minor eddies appear in the smoke now, swirls within swirls that only serve to enhance how filthy the air is. It isn't just dust and grit, but the bite of the air that defines it. The long pseudosummer is finally drawing to an abrupt close, far more quickly than any normal weather would on most planets. The once ninety degree weather outside has dropped rapidly in the past few days, and in another week will be below fifty on a daily basis. Even something as basic as this is worse in the lower hive. The middle hive and upper hive remain fairly warm year-round, but the old exhaust systems and sunkenness of the lower levels ensure that cold air comes into the squalor quickly, and holds firm even into the summer months. Low, chunky buildings–at odds with the newer, more efficient designs above–squat unevenly amongst a perfectly organized grid, roads meeting roads at right angles. This organization is a lie. Numerous alleys, home to the lowest of the low, cut between the buildings, seemingly at random. Most are poorly lit, if at all, and constant sounds come from the darkness. Vapour rats, some too malnourished to even blend in, scurry from shadow to shadow, seeking scraps of of food in trash receptacles. The occasional bum or dead body provides more nutrients to the rats and their larger brethren than any Adept would admit. To the north lies a school, larger and cleaner than the surrounding buildings, but only just so. It sits alone, mournful despite its frequent use and current occupation. It is a joke, a distraction, a promise that will never be kept. The children of Block #113 learn many things, but only one legal profession matters here, and this, more than anything, contributes to the prevalence of Slide trafficking. Not far from the school the air turns fouler still, thick with death and industry, with the reality of their future lives. To the east sits this truth, a massive Soylens processing facility, churning day and night to process the deceased, airtrucks conveying fresh foodstuffs to the area and other blocks above. A smell permeates the air for blocks around, something savory and revolting. The apartments around the plant are the cheapest in the entire hive, an unfortunate truth for the menial laborers needed to run the machinery in the building. Most grow up knowing only the stench of fresh soylens, live their lives eating it and die making it. After death they became soylens, another product to be processed, packed and shipped. The overlights, already barely powered, begin to dim along with the ebbing draw of solar energy on the hiveskin far above. They dull in a grim reflection of the outside sun; first from hazy white to orange-yellow, then to a dull red before finally extinguishing completely. Twilight falls, then flees for a brief time with this; it returns as the sparse lumen strips dotting the grime-covered buildings and few streetlamps come to life. Most streets are still well lit, but too many are dark now, appearing as they truly are, larger alleys to hide the iniquity and filth of undersociety. This close to the underhive disgusting things lurk, mutated and deformed humans simply the least of them. Houses, a dark mockery of the upper hive nobles, organize amongst themselves. They divide up aspects of the black market and criminal economy, vying for control in legal and illegal ways. And even these are merely puppets or prey to worse, far more calculating evils that stud the reaches of the nobility and Administratum high above. Even on Terra corruption is rampant. Amongst the dank air, tarnished buildings and darkness, a pair of lights appear, cutting a swath through murk and corruption alike. The black aircar, so clean as to seem at odds with it surroundings, reflects the precious ambient light graciously. Subtle variances of black to gray are offset by navy blue trim, defining and even highlighting the car against the grime that surrounds it. Blocks ahead of the vehicle something resists the light it shines, a flitting shadow in the darkness high above. After a moment another shadow flickers through, and another. Soon an entire column of shadows, whirling and rotating in a great lazy circle, reveal themselves. Awakened by the vent-borne stir of the tepid air, the carrion bats ride weak currents, ever searching. They descend, nearing their sustenance, then rise again in deference to the predator they seek to scrounge from. Arbitrator-Patrolman Idiam Thar cracked a window, the vehicle's cabin still warm from its descent. The smell of the lower hive filtered in through the narrow gap between pillar and glass. His nose caught the air, the scent of grime, old masonry, mold and rancid water. A slight burnt odor carried through from the exhaust ducts and undercut the smells, nearly hiding the stench of the soylens district he was fast approaching. After another three minutes Thar finally felt it. It was a stink in the air, fouler even than the soylens, and too faint to truly discern. He felt it in his gut: death, not the processed essence of soylens, but real death, messy and unexpected. Thar grunted in acknowledgement of the smell as he saw the carrion bats. They listed through the air, falling slowly, gradually, then suddenly banking into an upturn, starting a fresh circle. He wasn't worried about carrion bats. He knew carapace armor, a stubpistol and common sense were more than enough to handle them. ''Still glad I brought the Lawbringer.'' Thar patted the weapon in the passenger's seat, almost like a proud father. Many Patrolmen would take the opportunity to kill some bats, any reason to fire off a few rounds, but Thar knew better. He had work to do, real work, not toadying to his negligent Commander like the others. Something was disturbing Thar, something in his gut. Not the stench of death, he knew that well, intimately. ''Felt it.'' Idiam's hand went reflexively to his neck, prodding at the loose bandage he'd changed this morning, before work. It was the product of a vicious fight with a criminal, a killer that slaughtered his partner. ''I barely made it out of there alive.'' He grunted again, returning to the task at hand. ''They're not landing.'' Idiam looked up again, confirmed his instinct. The carrion bats, at least two dozen, were still circling lazily high above. It took a while for that many to gather, more than he'd ever seen before. ''And I've seen more than enough.'' Thar pulled the aircar into an alley, turning off his headlights and idling it down onto the landing points. He engaged the positive-action security system before shouldering the Lawbringer III shotgun, checking his pistol and exiting the vehicle. The distance wasn't far, but it was all alley, all darkness, so the going was slow. Idiam strode forward, surprisingly quiet in his armor and greaves. One eye played around the alleys and streets, the other kept watch on the not-sky above, on the carrion bats. P-23 Patrolmen, his coworkers, would've simply driven up, spooking the suspect, or given up and filled out a vague report, let the body get scavenged by the soylens plant. ''He's still there.'' Thar was sure of it. There were few things that could dissuade a carrion bat from its meal, but they always waited for the killer, for the predator to leave before they took their fill. It was the last task of the day for Idiam, and not even his. It'd been passed up by his cohorts in favor of an early start on the weekend, on amasec and other things, but Thar wouldn't let it remain unfinished. He stopped, pressed himself into the shadows, then cast an eye around the streets, over the dilapidated buildings and stripped cars. Thar saw nothing, but he trusted his gut, so he waited. ''Silence, darkness and patience.'' Idiam had always known how to get the drop on someone, but it was burned into his mind more strongly then ever after yesterday's attack by the cultists. So he waited, and his diligence was rewarded. An alleyscamp, a hive kid whose parents were dead or simply abandoned him, peeked out from behind a car, looking for the Arbites. He brandished a knife, eyes manic with fear and hunger, loneliness. Thar gripped the Lawbringer and he cocked it once, unnecessary to fire it, then caught the ejected round before it could hit the ground. The sound had the desired effect, a heavy click-thunk! that drove the scamp away as surely as any stub or lasbolt would. Thar waited still, reloading the shotgun, watching the alleys behind and in front of him, peeking down the street. After another minute he was satisfied and began to move once more. Despite the freshness of the autumn season, cold had set in down here, hard, and Thar was thankful he'd worn his overcoat after all. The shotgun was shouldered while his other hand brought up a flashlight. The powerful beam scanned the darkness ahead briefly, and the flashlight was slung back on his belt. Idiam inhaled again, quietly, as he picked his way forward. The soylens was stronger, but he could smell the other now, palpable. ''Death.'' A streak of panic ran through Thar, a memory from his childhood. He hadn't grown up here, but it was close enough. Little Idiam had been playing with his friends, hide and seek, tag, he could barely remember now. But he'd run deep into the alleys, the darkness, and found himself lost. Idiam had wandered for hours, afraid to call out and to draw attention to himself, before he'd finally been found. His nose started to itch, the pressing stench of fresh soylens almost physical, flavored by the preserved and prepared bodies that would form the finished product. Thar hated soylens, one of the few legally accepted concepts he had trouble with. Somehow it seemed disrespectful of both the dead and the earth. The stench of death was stronger here, too, and the combined sensory assault began to make his eyes water. Like most residents of the hive, Thar had been born there, raised there. His youthful experience in getting lost drove him to join the Arbites, to reveal the secrets of the back alleys that had nearly overwhelmed him. Idiam liked wearing a uniform, liked the respect it earned him. But, contrary to many others in his Precinct, he welcomed the responsibility the armor brought, welcomed earning the armor. He'd never once thought about leaving the hive, about leaving the neighborhood he grew up in. One of the few things Idiam Thar took true pride in was cleaning up his home block, and ''keeping'' it clean. He stopped again and pressed into an alley, looking around. The carrion bats, high above the squat buildings, were skimming overhead as they banked high once more. ''Almost there.'' The smell of death overpowered the soylens now, and Idiam readied his shotgun. He waited, the area beyond silent, the air utterly still save for the carrion bats. Thar heard nothing, felt nothing. No presence to keep the bats at bay. ''Strange.'' The nearby lamps, ever cycling off and on, began to dim again, and Thar made his move. He stepped out into the street in the momentary darkness, moving silently, waiting and watching. He scanned the area, watching, looking for the predator, whether a giant hive rat, a ganger or something worse. He saw nothing. Thar began to sweep low and his eye caught the body, the last thing he was worried about right now. Instead it consumed his attention completely. The shotgun drooped, then fell, along with his jaw.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information