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===Battle Traits=== *'''Defiant Avengers:''' Basically the same as the normal ORDER Allegiance; Re-role battleshock tests for FREE PEOPLES units. Especially useful for Free People, since it stacks with both the unit and Freeguild General banners to make us surprisingly safe from Battleshock (but still far from immune). *'''Freeguild Great Companies:''' DETACHMENTS 2.0! Yes, the old detachments system from the old [[The_Empire_(Warhammer_Fantasy)|Empire]] returns, but with a twist! Now any unit with FREEGUILD in its keywords can support their brethren in battle! **The Great Company is made up of 3 units, one of which has to be a Freeguild Guard unit with at least 20 models in it. The other two choices choices each require at the least 10 models, but are otherwise entirely up to you. ***<strike>Take into account that Demigryph Knights can be included in a Company, but the must be 10 at least, which puts them at 560 points in matched.</strike> Demigryph Knights can't be included as they are '''not''' FREEGUILD. A Freeguild General also can't be included as he is a single model and thus less than 10. **What do you get from this? Well, at the end of the enemy charge phase, units in a Great Company can support each other by Shooting as if it were the shooting phase, or Charging as if it were the charging phase, so long as: ***The Unit lending support is more than 3" away from the enemy. ***The unit being supported is within 3" of the enemy. ***Both units are wholly within 12" of each other. **The Freeguild Regiment Battalion can form 3 Great Companies on its own. Use this to your advantage! **If you have the feel that both the musicians' effect and the companies work similarly, you've been paying attention. But there's a key difference here: '''companies only affect the members of their company''' while '''musicians have no such limitation and can use their effects in units outside their company'''. This can be used to inter-company and/or hero support which is awesome all in itself.
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