Editing
Age of Fantasy/Tactics/Humans
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Wizard Spells=== *'''Wild Form (4+):''' Friendly unit within 12" takes +1 to hit in melee. Absolutely useful since you'll chiefly be relying on melee. *'''Fireball (4+):''' One enemy unit within 12" takes 2 AP 2 hits. *'''Protection (5+):''' A friendly unit within 12" gains regeneration when they next get hit. *'''Leech (5+):''' One enemy model within 12" takes a single AP 4 Deadly 3 hit. Pretty much all you can ask for when sniping a hero or heavy weapon. *'''Magic Wind (6+):''' One friendly unit within 12" can immediately move 6". This gives you a desperate escape button or possibly an easier charge. *'''Blood Hex (6+):''' Enemy unit within 6" take a hit per model, making this hell for mobs of grunts.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information