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====Aasimar Appearance==== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the Aasimar appearance table. <div class="mw-collapsible-content"> * 01-04: Silvery skin * 05-07: Green-tinted skin * 08-10: Blue-tinted skin * 11-14: Golden skin * 15-16: Pointed ears * 17-18: Ridged ears * 19-20: Doglike ears * 21-25: Angular face with high cheekbones * 26-29: Perfect white teeth * 30-31: Long, distinguished nose * 32-33: Hooked nose * 34-36: Crystal-blue eyes * 37-39: Bright green eyes * 40-42: Gleaming silver eyes * 43-45: Golden eyes * 46-48: Six fingers per hand (including thumb) * 49-50: Fingers one inch longer than normal * 51-52: Animal horns on head * 53-54: Silver or gold fingernails * 55-57: Long, slender arms * 58-60: Long, slender legs * 61-65: Featherd Wings (MV Fly 18 [D]) * 66-72: Vestigial wingbones on shoulders * 73-76: Opalescent skin * 77-80: Naturally tanned skin * 81-83: Body covered with speckled markings * 84-85: Bald, hairless * 86-89: Small feathers rather than hair on 1d10x10 of body * 90-95: Special Side Effect (roll on Side Effects table) * 96-98: Roll twice, rerolling results above 89 * 99-00: Roll three times, rerolling results above 89 </div></div> =====Aasimar Special Side Effects===== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see the Aasimar side effects table. <div class="mw-collapsible-content"> * 01-10: Sweet, fresh odor surrounds body * 11-15: Surrounded by an aura of calm that grants +2 to morale checks for good-aligned creatures within 30 feet * 16-25: Heals twice as quickly * 26-30: Susceptible to fire (+1 point of damage per die) * 31-35: Susceptible to cold (+1 point of damage per die) * 36-45: Presence eases animals (+4 to reactions) * 46-50: Touch inflicts 1d4 damage to evil creatures * 51-55: Odd skin composition gives base AC of 1d6+3 * 56-60: Takes 1d6 points of damage from a splash/vial of unholy water * 61-70: Can be turned by evil priests * 71-75: Can speak telepathically (range 1 mile) * 76-80: Can leap up to 15 feet vertically or 30 feet horizontally * 81-85: Natural (ground) movement rate of 15 * 86-90: Can't be held or ensnared, as per a free action spell * 91-98: Can speak any language * 99-100: Eyes have the power of true seeing (as per spell) </div></div>
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