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===Shooting=== Introduced in Kill-Team: Commanders. The name says it all, really. *'''Shootist (Lv 1):''' Re-roll hit rolls of 1 for this model when it makes a shooting attack. **'''Trick-shooter (Lv 2A):''' This model does not suffer penalties to their hit rolls due to their target being obscured. ***'''Targeting Weak Spots (Lv 3AA):''' Add 1 to wound rolls for this model's attacks when it makes a shooting attack. ***'''Precision Strike (Lv 3AB):''' Each time you make a wound roll of 6+ for this model's attack in the Shooting phase, inflict a number of mortal wounds on the target equal to the weapon's Damage characteristic - the attack sequence then ends. **'''Pistoleer (Lv 2B):''' This model can shoot twice with one Pistol weapon they are armed with in the Shooting phase: after they have shot their Pistol a first time, immediately shoot with it again. ***'''Hip Shooter (Lv 3BA):''' This model can shoot an Assault, Rapid Fire or Pistol weapon in the Shooting phase (or React to fire Overwatch) even if it Advanced earlier that battle round. If it does so, you must subtract 1 from any hit rolls made when firing that weapon unless it is an Assault weapon. ***'''Long Bomb (Lv 3BB):''' Double the Range characteristic of any Grenade weapon this model uses. In addition, this model can target an enemy model that is not visible to them with a Grenade weapon, though if they do so, the enemy model counts as obscured. ====Unique Tactics==== *'''Level 1- Itchy Trigger Finger (1 CP):''' Use this Tactic at the start of the Shooting phase to immediately Ready a Shooting specialist from your kill team that is neither shaken nor within 1" of an enemy model. *'''Level 2- Lucky Hit (1 CP):''' Use this Tactic when a Shooting specialist of Level 2 or higher from you kill team makes an attack that hits an enemy model in the Shooting phase (use the Tactic before the wound roll is made). Do not make a wound roll - it is automatically successful. *'''Level 3- Impossible Shot (1 CP):''' Use this Tactic when a Shooting specialist of Level 3 or higher from your kill team makes an attack that targets an enemy model in the Shooting phase (use the Tactic before the hit roll is made). Do not make a hit roll - it is automatically successful. You cannot use this Tactic in the same battle round as the Lucky Hit Tactic.
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