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=== Smite Spam FTW! === Assuming a 1,000pts Battalion containing the following; * Librarian with Severance Bolts (d3 MW's on a 3+ shooting hit roll), Psychic Epitome Warlord Trait (+1 MW with Witchfire Powers, included in the following), Vortex of Doom Dominus Power (2d3+1 MW's after casting on WC7), and Smite (likely d3+1 MW's), * Castellan Crowe with the Purifying Flame Santic Power (3 MW's). * Three Strike Squads firing Smite (likely d3 MW's), * Brotherhood Ancient with the Banner of Refining Flame Relic (d3 MW's against all units within 6", assume one unit hit) and firing Smite (likely d3 MW's), * Three Purifier Squads with the Purifying Flame Santic Power (3 MW's). This gives us a ''rough'' total in one turn of... 9d3+14 MW's (average of 32). ''Rough'', since none of this include the possible d6 MW's with smite, or d3+3 MW's with Purifying Flame, or even failing to cast. Also one of those d3's are one-use only (Severance Bolts). This is still great for a 1,000pts list. Escalating to 1,500pts would give you room for three Paladin Squads with the Purge Soul Santic Power (d3 MW's on a Ld roll-off). Additionally, two <Brotherhoods> have MW-inflicting Powers; <Exactors> Fires of Covenant (roll a d6 for each enemy model in a unit within 1", and each 4+ inflicts one MW) and <Prescient Brethren> Fatal Precognition (each time one enemy units moves in any way, they suffer d3 MW's on a 4+ for 3 MW's on a 6). If Tide of Escalation is active, they can be cast multiple-times per turn in the same way as Smite and Santic Powers.
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