Editing
Scrollhammer: Imperial Legion
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====Armor and Shields==== Armour of Resist Element: Armour upgrade for +5 pts. Choose Flame, Shock or Frost. Bearer has a 5+ Ward save (or +2 to his Ward Save) against that element. May be upgraded again to Armour of Elemental Negation for +15 pts, giving that same element -1 to wound against bearer. Flame/Shock/Frost Guard Robe: Unarmored Clothing upgrade for +5 pts. Choose Flame, Shock or Frost. Bearer has a 5+ Ward save (or +2 to his Ward Save) against that element. May be upgraded again to Flame/Shock/Frost Eater Robe for +15 pts, giving that element -1 to wound against bearer. Armor of Resist Magic. Armor upgrade for +8 pts. Bearer has a 6+ Ward save (or +1 to his ward save) against spell damage. Armor of Strength: Armor upgrade for +15 pts. Bearer has +1 S. Heart Wall: Heavy Armor(5+). Bearer has a 4+ Ward Save against Spells. +20 pts. Birthright of Astalon: Artifact, Glass armor (4+). Bearer has a 4+ Ward Save against spells. +25 pts. Shield of Warding: Shield upgrade for +5 pts. Bearer may take an Initiative test each phase that he suffers one or more wounds from a shooting attack, before rolling saves. If bearer passes, and has a hand weapon that can normally be used to parry, he may use Parry against shooting attacks this phase(even if it came from a Monstrous Creature or a model with more than twice his WS). He may not, however, Parry any shooting attack that does not roll to hit in the normal manner. Shield of Resist Element: Shield upgrade for +5 pts. Choose Flame, Shock or Frost. Bearer gets +1 to his armour save against that element. May be upgraded again to shield of Elemental Negation for +10 pts, giving bearer Feel No Pain against that element. Blessed Shield: Shield. Bearer has Regeneration(6+). +15 pts. Riverwalking Boots: Boots. Bearer treats water features as Open Ground. +4 pts. Crystal Boots: Boots. Bearer may shoot and march in the same Shooting Phase(if he does this, the rest of the models must hold their fire unless their rules would also permit them to shoot). +8 pts. Shoes of Conviction: Boots. Bearer gets +1 Leadership. +12 pts. Belt of Wisdom: Belt. Bearer gets +1 Magicka. +12 pts. Mage's Circlet: Helm. Bearer has +1 Magicka. +12 pts. Imperial Bulwark: Shield. Bearer is not encumbered by armor. +10 pts. Eyes of Akatosh: Artifact, Helm. Enemies get -1 to their Cover saves against bearer's attacks. +5 pts. Belt of Stendarr: Artifact, Belt. Bearer has +1 WS. +15 pts Hands of the Atronach: Artifact, Gauntlet(only one of this item type allowed per model). Bearer has a 5+ Ward Save against Flame, Frost and Shock attacks. +15 pts. Hands of Zenithar: Artifact, Gauntlet. Bearer may re-roll one d6 during each of its controllers turns(but must abide by the second result). +18 pts. Boots of Quicksilver: Artifact, Boots. Bearer's gets +1 I, and his unit gets +1 to march distance. +18 pts. Helm of Graff the White: Artifact, Helm. Bearer has a 4+ Ward save against spells. +25 pts. Boots of the Atronach: Artifact, Boots. Bearer has a 4+ Ward Save against Flame, Frost and Shock attacks. +26 pts. Tower of the Nine: Artifact, Shield. Bearer gets +1 to his armor save and +1 to his ward save(or a 6+ Ward save if he has none). +35 pts. Archmage Robes: Artifact. Unarmored clothing. Grants the bearer +1 Magicka and they have +2 to all casting rolls. +35 pts. Helm of Oreyn Bearclaw: Artifact, Helm, Fighters Guild forces only. Bearer has +1 Wound and +2 WS. +35 pts. Lord's Mail: Artifact. Lord's Mail is 3+ Heavy Armor that does not encumber the bearer. Bearer gains a 5+ Ward save against spells. Once per turn the bearer may make a bonus melee attack that hits with the following profile- (spell), S5AP0, Absorb Health(4+), in addition to his other melee attacks. +40 pts.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information