Editing
Warhammer 40,000/9th Edition Tactics/Chaos Knights
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Cry Havoc and let loose the Dogs of Chaos=== Knight Armigers for the loyalist knights are surprisingly versatile and resilient units, able to fulfil the role of infantry/monster melee hunters or bullet hoses as needed. However, some of their main weaknesses were low attack counts, an inability to retreat from combat and continue fighting, and poor ap on their sweeping chainswords. Aka, they suffer against hordes. The iconoclast trait solves (most) of these. Grab yourself 3 warglaive war dogs and a knight desecrator (with the traitors mark and aura of terror) and give them the iconoclast trait. This gives your warglaives a choice of 5 S12 ap-4 D3 attacks or 10 S6 ap-2 D1 attacks on the charge, and as long they’re within 6” from the preceptor (cough) desecrator they re-roll 1's to hit and the infantry blobs which before would have been a major hurdle now suffer -2 to their morale tests and roll 2D6 and discard the lowest dice on morale tests, plus an additional model will always run away on a failed test. This gives you 6.48 dead GEQ’s or 4.32 dead MEQ’s on the charge per armiger, and with the -2 to morale, one extra fleeing model and an average of 4 when they roll the dice for their leadership test means that any infantry unit which is not custodes and is charged by your robotic Death Star, will be running away. Very quickly. For your non-horde issues you still have your D3+1 melta shots, plus the long range firepower the desecrator can bring.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information