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===School of Illusion=== Earwig: The casting Wizard unleashes a painful, nerve-breaking sound upon the enemy, confusing them. Cast on 5+, shooting attack. Fire and Charge 3, Range 18". Models hit must must re-roll all Power Dice whenever they successfully casts a spell until the end of next turn, and abide by the second result(remember that each die can only ever be re-rolled once). Strike Blind: Cast on 6+, 1-handed, during the close combat phase. This spell Blinds a target model within 6" of caster until end of turn. Command Mortal: Cast on 8+. Cast at the beginning of either player's shooting phase. Chose a Mortal model other than a Monstrous Creature within 6" of caster. That model takes a Leadership test on its own value. If it succeeds, that model resists this spell, and cannot be targeted by it again until the beginning of your next turn. If it fails, you Command that model until end of turn. Shadow Form: Cast on 8+, 1-handed, cast any time. Caster gets Stealth(+1) this turn, even it in close combat. Multiple instances do not stack. Brevusa's Averted Eyes: Cast on 8+, at the beginning of any phase. This phase, caster is Invisible Medusa's Gaze: Cast on 11+, 1-handed, close combat phase, beginning of Fight sub-phase. Choose a model in base contact with caster. That model is Paralyzed this phase. Curse-of-Despair: Cast on 23+, shooting attack. Range 24". The model hit by this spell must make a morale test. On a failure it is Paralyzed until the end of that player's upcoming turn.
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