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==Chaos Variants== ===Reaper Autocannon=== [[File:ReaperAutocannon.jpg|200px|right|thumb|Reaper Autocannon]] There is the regular Autocannon and then there is the Reaper variant, which only the [[Chaos Space Marine]] [[Havoc]]s get because Assault Cannons were discovered after the [[Horus Heresy]], and everybody Imperial promptly thought they were cooler than the Reaper Autocannon. The reaper is an infantry-portable twin-linked Autocannon that wants to put its shells in your face at 36" or less. The reaper is effective against light vehicles and monsters, but the Imperials switched to the other gun for its boons against infantry. The current Imperial gun is mostly popular due to its reliability and durability, capable of operation for years without much care even if [[Ogryn|someone]] used it as a club. By comparison, the reaper autocannon [[Fail|needs its barrels to be replaced after each battle or else it loses reliability or even explodes]] (maybe the admech were drunk that day). Then at some point, the Traitor Legions and their Dark Mechanicus pals looked at the Reaper Autocannon and asked, "How can we make this even more rapey?" So they came up with the Helstorm Autocannon, which apparently can only be fitted to vehicles and aircraft such as the Hellblade due to its sheer rate of fire. It has the same profile as the Reaper except for firing an extra shot per attack and adding delicious Rending because fuck assault cannons. Now if only GW would let the forces of Chaos get their collective shit together and replace every vehicle mounted heavy bolter with S7 AP4 Heavy 3, Twin-linked, Rending. ===Soulreaper Cannon=== [[File:SoulreaperCannon.jpg|200px|right|thumb|Soulreaper Cannon]] You remember how we said earlier that the [[Thousand Sons]] AKA The Prodigal Bookworms found a way to make the god awful Rotor Cannon somewhat viable? Yeah, here is the end result of it all. The Soulreaper Cannon is a type of gatling Inferno Weapon used by the Thousand Sons. This heavy weapon bears a strong resemblance to the Space Marine Assault Cannon, but since it is basically a modified Rotor Cannon, the Sons of Magnus can basically lug around this gun with their normal [[Rubric Marines]]. This actually increases the effectiveness of these walking tin bins as it [[Dakka|boosts their firepower to a ungodly amount.]] [[Awesome]]. As the Soulreaper is an Inferno weapon, it uses literal magic to further boost and enhance the weapon's lethality. Who says that mixing science and sorcery is an absurd idea eh? [[Necron|Suck it Crons!]] ===Reaper Chaincannon=== [[File:Reaper_Chaincannon.JPG|200px|right|thumb|Reaper Chaincannon]] ''Not to be confused with the similarly named [[Derp|Reaper Autocannon.]]'' The Reaper Chaincannon is basically an upgraded Rotor Cannon that has been tinkered for 40,000 years by the [[Chaos Space Marines|Spiky Bois]] because the [[Fail|original was so shit in everything.]] Sporting [[/d/|longer, thicker barrels]], beefier rotary cyclic mechanism and upscaled ammo that might as well be ''bolter shells''. The Reaper Chaincannon does what the Rotor Cannon failed to do, which is to [[Get shit done|get shit done.]] Compared to the Soulreaper Cannon, the Reaper Chaincannon is more ungainly, unwieldy and lacks the unique attributes of Inferno weapons, but it is also more utilitarian and can be used by non-Thousand Sons units. In contrast to the Reaper Autocannon, which fires heavier rounds but with a much slower rate of fire, the Reaper Chaincannon exceeds even an Assault Cannon in its [[Dakka|BRRRRRRRRRRRRRT-ness.]] On the tabletop, this thing shreds through GEQs like their reinforced cardboard was only basic paper mache. It is able to fire 8 shots in one round, all at strength 5 and AP-1 but, [[Derp|''for some reason'']], despite having a longer barrel, it only has a underwhelming 24" range. Fun fact, the Reaper Chaincannon apparently uses [[Wat|''two belts'']] of bullets in its ammo feed. How the fuck ''that'' is able to fit inside the gun, let alone properly fire without the two ammo belts interfering with the firing mechanism, [[Herp|we have no clue.]] While a button to switch between them would work, there is nothing on the weapon that indicates this. Most likely the belts take turns like how bullets in a magazine work. Donβt think of them as belts, think of them as one very long magazine. ===Avenger Chaincannon=== [[File:Avenger_Chaincannon.JPG|200px|right|thumb|Avenger Chaincannon]] ''Not to be confused with the similarly named [[Derp|Avenger Gatling Cannon]] nor the [[Herp|Avenger Bolt Cannon.]]'' The Avenger Chaincannon is one of the primary ranged weapons used by the [[Chaos Knight War Dog]]s, specifically, the [[War Dog Knight Stalker]] and the [[War Dog Knight Brigand]]. It is a six-barrelled weapon that vomits out a large amount of lead at the target with [[Meatbread|appropriate results.]] It is considered as the more evil, spikier but smaller counterpart of the Avenger Gatling Cannon since it is only mounted on the Chaos-version of an Amiger. So its dakka is less powerful and has less range, but is possibly much easier to maintain and handle. Crunchwise, from what we know, it is a pretty nasty anti-infantry weapon, spewing out its 12 infantry-shredding shots in a single turn. {{Clear}} ===Hades Autocannon=== [[File:HadesAutocannon.jpg|200px|right|thumb|Hades Autocannon]] The bigger version of the Reaper Autocannon. Also because Chaos likes to add daemons to things, and daemons make things goofy, Chaos Space Marines have access to ''another'' vehicle-mounted variant, the Hades Autocannon, which bafflingly can only be mounted onto a dinobot (probably because it's propelled by warp-flame or something). Fielded onto a Heldrake for air support or in pairs on a Forgefiend for heavy support, the Hades Autocannon (R36", S8, AP4, Heavy 4, pinning) suffers the Reaper's slightly gimped range compared to the vanilla autocannon, but is slightly stronger and can pin units (but don't count on pinning too much); while it's not twin-linked like the reaper, having double the firepower more than compensates. A Forgefiend can mulch most infantry short of [[Terminator]]s, pounding through power armour on sheer weight and power of fire, can make most Monstrous Creatures' lives flash before their eyes, and can hurt even a [[Land Raider]] or [[Monolith]] if the dice gods are in your favor. It's <s>almost</s> really/absolutely a real shame that the average Forgefiend isn't known for being a phenomenal shot. ===Skullshredder Cannon=== [[File:Skullshredder.JPG|200px|right|thumb|Skullshredder Cannon]] The smallest of the weapons in the ridiculous [[Tower of Skulls]] Daemon Engine. The two sponson-mounted twin-linked Skullshredder Cannons is used primarily for anti-infantry defense and it behaves similiar to a twin-linked Autocannon. Because it is mounted on the side, it can only target opponents in its field of view. The Skullshredder is often seen as the least important weapon especially when there is the Doomfire Cannon situated just above the Skullshredder. Thus, it is often used to pick off any stragglers or provide additional wounds to would-be attackers. Like all weapons from the Daemon Engine, it is powered by pure hatred. ===Skullreaper Cannon=== [[File:Skullreaper_Cannon.JPG|150px|right|thumb|Skullreaper Cannon]] The Reaper Autocannon's father. The Skullreaper Cannons is found only on the ridiculous [[Tower of Skulls]] Daemon Engine and is the primary hull-mounted weapon of the Tower itself. It is located further up the tower's height, and it is where the two hull-mounted Skullreaper Cannons is situated. The Skullreaper Cannons resemble large hexa-barrelled weapons akin to a Hurricane Bolter, although it is not known whether the Skullreaper itself is a type of Bolter weapon, other than it fires large shells of pure hate. It is by far one of the most devastating anti-infantry weapons on a vehicle brimming with anti-infantry weapons, this is thanks in no part for simply having more barrels to load bullets in. Due to its nature, it can be assumed that the Skullreaper is powered by the pure hatred of the Daemon Engine and uses the aforementioned shells of pure hate. It is unknown where the Daemon Engine supply the ammunition from, although it could be noted that the sheer size of the Tower of Skulls would mean that there should be ample room for stored ammunition, or we could just use the Warp simply whisking free ammunition like candy from a white van. Nevertheless, because it is a six-barrelled weapon, the Skullreaper [[Count as]] a heavy weapon that can mulch most infantry trying to charge and attack the Tower of Skulls. Its unusual height advantage means that it can target enemies hiding behind cover with ease. Unfortunately, the less can be said for its firing field of view, you could thank the stupid ass tower for being in the way. {{clear}} ===Doomfire Cannon=== [[File:Doomfire_Cannon.JPG|200px|right|thumb|Doomfire Cannon]] A giant fuck off gatling cannon that resembles a lot like the Space Marine's [[Thunderfire Cannon]] (Some may even accuse it of even being part of the Thunderfire kit, proving that GW can to, kitbash), heck it even behave like the Thunderfire Cannon, creating large explosions to shred infantry akin to a Bolter. It is one of the secondary hull mounted weapons of the ridiculous Tower of Skulls Daemon Engine. Because it is mounted on a turret, the Doomfire Cannon is given a near 360 degree firing position. This makes it ''far'' more reasonable than the hokey Skullreaper Cannon whose very design seem to mimic the [[Warhammer Fantasy|Arrowslits found in medieval castles.]] [[Lolwut|Yes, you heard us right,]] [[Derp|GW]] and [[Herp|Khorne]] [[What|thought ''that'']] [[FAIL|was a 'good' design choice.]] Of course, because it is lower to the ground, it has less range than the Skullreaper Cannon and is meant to rip apart closing infantry. Due to its explosive nature, it is unknown whether it is a Bolter, although Battle Cannons are known to have a blast template, so it could be assume that it just fire ''that'' big of a shell at such a rapid rate that it creates small blast templates in its wake. Seriously, look at that ''bore size'' and tell me it doesn't fire fucking huge bullets? {{clear}} ===Scorpion Cannon=== [[File:Scorpion_Cannon.PNG|200px|right|thumb|Scorpion Cannon]] The Scorpion Cannon, also known as the Sting Cannon, is a large, multi-barrelled weapon that is wielded by [[Brass Scorpion]] and it is what happens when you have a Hades Autocannon mounted on a giant scorpion. The weapon is mounted upon the Brass Scorpion's tail, giving the weapon a full 360 degree arc of fire, making it perfectly suited to unleash rapidly fired torrents of ballistic projectiles upon enemy infantry at close range. The cannon fires heavy caliber shells that are effective against most lightly armored infantry and vehicles. The Scorpion Cannon features a set of blades allowing it to be used as a backup melee weapon against enemy aggressors. The weapon receives its ammunition from thick, semi-organic cabling that travels up the rear side of the creature's tail. It is basically Mortal Kombat's scorpion given more of a Khornate feel. Hence it receives the seal of [[Awesome]]. ===Harvester Cannon=== [[File:Harvester_Cannon2.png|200px|right|thumb|Harvester Cannon]] Take an [[Obliterator]]'s hand cannons and than multiply this by a hundred. You get the Harvester Cannon. A Harvester Cannon is a large, multi-barrelled, rapid-firing weapon that is wielded by [[Soul Grinder]] Daemon Engines. The Soul Grinder is usually armed with a single Harvester Cannon on one arm, used in conjunction with an Iron Claw close combat weapon located on its other arm. The weapon is attached to the daemon's wrist, on its right arm and can be used with an organic pincer version of the Iron Claw that it wields on its other arm or with a daemonic Warpsword. The Harvester Cannon is capable of firing large caliber solid shells that are effective against infantry and light vehicles and can also fire specialized flak shells to engage enemy aircraft. This thing is a very versatile form of [[Dakka]] and it can mow down both infantry, aircraft and vehicles alike. ===Butcher Cannon=== [[File:Butcher_Cannon.jpg|200px|right|thumb|Butcher Cannon]] A Butcher Cannon is a heavy caliber, rapid-firing gun used by the Forces of Chaos. Think of it as the Reaper Autocannon on steroids. The Butcher Cannon is commonly found on Chaos combat walkers and it is another primary weapon of the Decimator Daemon Engine as well as a weapon of choice for Chaos Contemptor Pattern Dreadnoughts. The shells fired by the Butcher Cannon are bound with sorcerous Chaos runes of anathema and bloodletting which causes severe blood loss. When used by Chaos walkers, the Butcher Cannon usually features a large blade that is attached beneath the weapon's twin barrels; this allows the walker to engage enemy forces in close combat if they get too close for it to effectively use the weapon at range. It is not recorded in Imperial records if any other Chaos walkers such as Chaos Dreadnoughts or Helbrutes, Daemon Engines such as Defilers or Soul Grinders, or Chaos Space Marine tanks such as the Predator or Land Raider are able to be armed with a Butcher Cannon, although it is presumed to be possible. <gallery> File:Storm_Laser_2.JPG|Side view. </gallery> {{clear}} {{40k-Chaos-Weapons}}
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