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=== 7th Edition / Horus Heresy Games === The Titan itself is nothing short of an unstoppable death machine, with a bunch of unique rules that were apparently made for the sole purpose of making it impossible to be taken out by anything besides another Warlord Titan. To clarify: *It has '''THIRTY''' Hull Points and AV 15/15/14 in addition to its six void shields, and gets a 5+ invulnerable save against any attacks that breach its shields. *It can aim its Blast weapons wherever it likes, rather than being forced to only target enemy units which lets it vaporize Invisibility spamming Deathstars. *In addition to the normal Super-heavy Walker rules, it can't be hurt by Haywire attacks, dangerous terrain, or any non-witchfire psychic powers, can never be locked in an assault, and can only be hit by infantry and MCs in assault on a roll of 6+ (5+ if the unit assaulting it is a GC or another super-heavy walker). Oh, and it has Armored Ceramite too so melta weapons won't do shit either. Additionally, its Stomp attacks use a Large Blast template. *The only thing keeping it from being completely broken is the fact that its base cost is 2750 points, which can increase up to 3050 points. *Nearly all of its weapons options are free, and it has a pair of built-in weapons that allow it to Overwatch on top of giving it the ability to fire Snap Shots with them at BS2. You know, in case someone ignores the whole "assault is worthless against it" thing. *In the absurdly rare event it ever does get destroyed, it produces a 36-inch blast that has a 1 in 3 chance of being Strength D no matter how far you are from the center of the blast. As ridiculous as it already is to own a Reaver Titan, never mind deploy one into the tabletop, anyone who has the cash to buy a Warlord would probably be better off using that money on something they can actually use, as the odds of finding someone stupid enough to go up against a Warlord are roughly equal to that of the Traitor Legions renouncing the Dark Gods and returning to the light of the Emperor. It's possible a group of friends or perhaps entire gaming clubs could put money together to buy a Warlord, and while that's probably the only way to make buying one reasonable, again, finding another group of friends or gaming club that would (or could) go up against it would be problematic to say the least. The price of this whale penis of wallet rape comes to a glorious total of Β£1,240, $2000 USD and $2629 AUD. That's about as expensive as a used car in good condition or a few months of gas. It's almost as if the Warlord is actually an elaborate prank on GW's part, and whenever one actually sells the Forge World crew filling out the order slow whistles and says "Bugger all, some dumb wanker actually ''bought that''?" God-Emperor save us all.
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