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==Abilities Overview== *'''Fiery Might (Double, Everyone)''' Add half the value of the dice roll used for this ability (rounding up) to the Strength characteristic of attacks made by this fighter with a Range of 3 or less until the end of this fighter’s activation. *'''Beheading Strike (Double, Brazen Champion, Blazing Lord)''' Add half the value of the dice roll used for this ability (rounding up) to the damage points of critical hits from the next attack made by this fighter with a Range of 3 or less this activation. *'''Throw Firebomb (Double, Initiate with Flameburst Pot, Initiate with Brazier Weapon and Flameburst pot, Fireborn ) '''Roll 2 dice against an enemy fighter within 6 inches. For each roll of 4-5, do 1 damage to that fighter. For each roll of 6, do damage to that fighter equal to the value of the dice roll used for this ability. *'''Inferno (Triple, Immolator)''' For each enemy fighter within 3 inches of this fighter, roll a dice. On a roll of 4-5, do 1 damage to the fighter being rolled for. On a roll of 6, do damage to the fighter being rolled for equal to the value of the dice roll used for this ability. *'''Ignited Fervour (Triple, Blazing Lord)'''Add 1 to the Attacks characteristic of attack actions with Range 3 or less of friendly fighters while they are within 6 inches of this fighter until the end of the battle round. *'''Engulf in Flames (Quad, Inferno Priest) '''Roll 6 dice against an enemy fighter within 3 inches of this fighter. For each roll of 2 or more, do damage to that fighter equal to half the value of the dice roll for this ability (rounding up). Additionally, for each roll of 6, roll 1 extra dice in the same way, and repeat until you roll no more rolls of 6.
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