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The South Seas War
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==Example Unit: The Northwood Six 2G AA Mech Lance== ;2nd Generation AA Mechs (Northwood VI) :Speed: 10cm (20cm) ''Average speed for a heavy armored walker.'' :Armour: 2 ''Just below the armor of a MBT - still quite daunting!'' :Hits: 4/Stand ''Hits measure how many attacks a stand can make, plus how much health the stand has. Mechs are nearly unique in the amount of fire they lay down.'' :Resolve: 6 ''Resolve is a Leadership/Morale stat. 6 is average.'' ;Weapons: :60mm Light AA Gun :Range: 20cm ''Not terrible.'' :Shots: 1 ''This seems low, but bear in mind the stand can fire it 4 times a turn'' :Base Strength: 8+ ''So it hits on an 8 or more base roll.'' :Armour Mitigation: 1 ''It ignores one point of armor.'' :Target Modifiers: +2/+0/+2 ''It only needs a 6+ to hit Infantry or Aircraft.'' ;Special: :70mm Rockets: The lance may fire its rocket pods instead of its flak guns. Each mech has eight rockets, and may fire up to eight of them in a turn. All :mechs in the lance must fire the same number of rockets. ;70mm Rocket: :Range: 30cm ''Longer range than the flak gun.'' :Shots: 1-8 ''A target that NEEDS to be dead? 32 rockets should do it.'' :Base Strength: 8+ ''Same as the flak - 8+ is average for main weapons.'' :Armour Mitigation: 2 ''But this makes it more useful against vehicles/armored aircraft.'' :Target Modifiers: -2/+1/+1 ''A flat bonus against hard targets more than makes up for a weakness against infantry.''
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