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==Squatted games== Because sometimes, it's not just the factions that disappear. *Games Workshop: **[[Man O' War]]. Before being officially "replaced" by [[Dreadfleet]], Man O' War was THE fantasy naval strategy game... And it wasn't super popular. While it did introduce us the premisces of what would once become the Vampire Coast, the game didn't recieve much support from the fans and from GW, so down the drain it went. ***Even stranger case, that of [[Man O' War: Corsair]], the video game adaptation of the tabletop one. It was an unfinished game and it got scrapped. Funnily enough, the game looks awfully similar to Sea of Thieves, which is still a very popular (if repetitive) game to this day. That, plus the success of Assassin's Creed; Black Flag and it's naval battles, which will then spawn its successor; Skull and Bones. So maybe it wasn't worth throwing the game in the scrap yard, eh GW? **[[Space Hulk]] 2013/Space Hulk: Ascension Edition. In 2019, Full Control Studios' publishing license for GW stuff ran out, seeing it eventually taken off Steam alongside all its DLC. That gap for Space Hulk Computer Game wouldn't be shut for long though, as 2018 would see Space Hulk: Tactics release. **[[Warhammer Online]]. The game had lots of issues, to say the least, and EA helming the project pretty much spelled its doom. Kept alive by private fanservers made by dedicated folks. **[[Warhammer 40,000: Eternal Crusade]]. The entire thing was a mess pretty much from the get-go, slowly bleeding everything out before its inglorious end in 2021. Unlike Warhammer Online, nobody's jumping at making private servers to keep the fucking thing alive. *Privateer Press: **Warmachine: Tactics. Went through a [[Kickstarter]] campaign to get funded but faceplanted hard, being released well before it was ready to do so. Whatever hope there was to make this the video game equivalent to the Wargame have become little more than hollow promises.
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