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===Blood of Baal=== ''In these dark and desperate times, far from the guiding light of the Astronomican, only heroes such as Commander [[Dante]], [[Mephiston]] and [[Gabriel Seth]] of the [[Flesh Tearers]] were able to hold the defenders of Baal together.'' [[Blood Angels]] vs. [[Tyranids]] 2: Biomass Boogaloo. Hive Fleet Leviathan may have been sent reeling with the Great Rift's opening, but they still held a great many key locations that the sons of Sanguinius need. Even more troubling is that there are an increasing number of psykers appearing within the local region and their interaction with the Shadow in the Warp is triggering strange psychic phenomena that appear to be strengthening the Tyranids. Dante and (now Primaris) Mephiston lead the chapter to the funeral world of Kheru to oust the 'nids from there before they eat up everything; Seth and his chapter go to the industrial world of Ashallon and get reamed until they slay the psychic beacon on the planet. Rules-wise, this grants the Blood Angels the tools that the 8.5 Marine codex has, making them even more of a chapter of walking blenders, with the [[Flesh Tearers]] gaining a few tools as well. The Tyranids, on the other hand, get to ride the "Custom Hive Fleet Rules" train that proved wildly popular elsewhere alongside a bundle of other rules to keep up with everyone else and a new "Adaptive Physiology" ability that lets them add a Warlord Trait equivalent to a generic infantry squad or monster. Model-wise, a new Primaris [[Mephiston]] accompanies this release.
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