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== '''[[Magical_Realm_Cyoa/Diaspora/Secrets/Gates|Secrets of the Gates]]''' == There are precisely 225 realms of Diaspora. Their total surface area is quite close to the theoretical maximum for the realm. Each realm except for the seven greater realms have exactly two Gates. The seven each have five total gates. There is one gate in each of the elemental planes. The gate in the elemental plane of fire allows only light and heat to pass through, in specific quantity and frequency. No matter or magic may pass. It connects to every single one of the realms of Diaspora - through the 'sun gates' in the center of each pocket realm. The gates within the other three elemental realms are not as protected, but still limited in what they allow to pass from the elemental side to the Seven realms they are each connected with. These gates are not, in fact, physical objects as they may appear. Instead, they are essentially physical manifestations of the natural topology of Diaspora. Attempting to change or manipulate these gates through magic or technology would generally have very dire results. The remaining 25 gates are, in fact, physical objects. They can be considered highly-enchanted artifacts, their essential magics tied to the primary gates of the realms. Normally they appear to be a grouping of enormous magical pillars, similar to the standing stones of Stonehenge, but smaller. Each gateway would weigh close to half a ton. Assembling the stone pillars in a standing arch will result in them looking and acting pretty much like the standard travel gates of Diaspora. Pressing that gate's activation sequence and then holding down the central rainbow button will deactivate the gate and allow it to be disassembled again.
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