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Liberi Gothica: Plaguebearer
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==Hive== Hive: You become the home of several different kinds of insects. When you take this ability, a hive of bugs unique to you takes up residence inside of you. They are impossible to notice while hiding like this. The swarm heals 1 Life per day. The swarm is initially large enough to attack one person per round. You can spend 1 action to direct a swarm, and it will follow the orders it is given until you give it new ones. You can not give directions to a swarm that is farther than 60 feet away. The hives feed off of your life force. For each Hive you have, you must pay 1 Vitality each day. If you don't pay for the Vitality of a particularly hive, it takes 6 damage. When a Hive is destroyed, you need to pay 2 Vitality every day for 7 days to regenerate it. If a Plaguebearer is killed, her swarms immediately shrivel up and die. They start with the following statistics, and can be improved via progressions: ------ Swarm Life: 12 Vitality: 9 Attack: - Dodge: 9 T: 3 A: 4 C: 0 K: 0 S: 1 Speed: 20 feet Attack: 1 damage per round. Size: 0 Swarm traits: Immune to damage from ordinary weapons. Mindless. Unable to be affected by by effects that target one creature. Attacks anyone who they end their turn on. Ignore shield and armor damage resistances. Can move through gaps as small as 1 inch without slowing down. Attacks by moving on top of other creatures. Nausea: Anyone who starts their turn with a swarm on them makes a Willpower check or they lose one action. ------ You start with one swarm of bugs. Any further swarms you obtain initially have the above statistics. Hive costs 8 XP to learn. Hive Progressions: --4 XP: Extra Hive: You have another swarm inside of you. Each swarm you have gets improved separately. Each time you take this progression, it costs 1 more XP. --3 XP: Flight: One of your swarms can fly. --3 XP: Faster: Improve one of your swarm's speed by 10 feet. Each time you take this progression for a swarm, it costs 2 more XP. --? XP: Poisonous Bite: Pick one poison from the Poisonous Vapors progression list. One of your swarms delivers that poison every time it deals damage. This progression costs 4 XP + the XP cost of the poison. The maintenance cost of that swarm increases by 1. Each swarm can only deliver one type of poison. --4 XP: Powerful Bite: One of your swarms deals more damage. The first time you take this progression, the swarm's damage increases to 1d4. Each time you take this progression, the damage improves by one size: 1d4 > 1d6 > 1d8 > 1d10 > 2d6 > 3d6 > 4d6, etc. The maintenance cost of that swarm increases by 1. Each time you take this progression, it costs 4 more XP. --3 XP: Tough: A swarm gains +4 Life. Each time you take this progression for a swarm, it costs +1 XP. --3 XP: Maintenance: One of your swarms costs 1 less Vitality to maintain, to a minimum of 1 Vitality per day. --4 XP: Larger: The swarm's size increases by 1, and the number of people it can attack simultaneously doubles. The maintenance cost of that swarm increases by 1. Each time you take this progression for a swarm, it costs 2 more XP. --6 XP: Termite: One of your swarms gains the ability to chew through wood. The swarm ignores damage resistance when attacking Wood. The maintenance cost of that swarm increases by 1. --10 XP: Metal Eaters: One of your swarms gains the ability to chew through metal. The swarm ignores the damage resistance of iron, steel, or any weaker metal they attack. The maintenance cost of that swarm increases by 1. Requires Termite. --3 XP: Ranged command: You can command your swarm from an additional 30 feet away. [[Category:Liberi Gothica]]
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