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=== [[Imperial Navy Grand Cruiser|Grand Cruiser]] === Only slightly weaker and less powerful than Battleships, Grand Cruisers were the weird middle-child of actual Line Ships (that really were the mainstay of the fleet back then) and Cruisers in the ancient Imperium. Built primarily with autonomy in mind, those were reserved for the most daring expeditions in the uncharted regions, conducted both by Imperial Army and Rogue Traders. Nowadays most of them run on archeotech that is barely understood and hard to repair with current Imperial knowledge. These grand ships are often used as flagships in lieu of extremely rare Battleships. Ultimately replaced by battleships (which is why they became explorers later) as it’s ultimately cheaper to build a battleship than a grand cruiser and a cruiser to rival the firepower and survivability of a battleship. Even though realistically since many Grand Cruisers are a third smaller than a battleship, it actually is better to build two Grand Cruisers to gang up on enemy battleships and way waste to everything else but the writers forgot about the massive difference in ships’ volume. Basically, they are the quintessential Battlecruisers; tougher and deadlier than Cruisers and yet more mobile than Battleships. Strangely, a common characteristic of all classes is the inability to fire forward though all can ram. *'''Basic''' **'''Vengeance/Furious:''' The granddaddy of "modern" Imperial warships. The ''Vengeance'' was the winner of a GW-sponsored ship design contest, and was originally known as the ''Furious''. Highlights include heavy shielding and armour (though lacking the prow armour of later designs), as well as both lances and long range weapons batteries, making this the sniper of the Imperium's Grand Cruisers. **'''Repulsive:''' Originally named the Corinus Class, before being renamed after many fell to Chaos by an overly literal Mechanicum designation. Whilst the Repulsive Grand Cruisers are exceedingly maneuverable heavy warships (and therefore exceedingly useful because they can fill a hole in the Imperial tactical lineup), they are considered a cursed class due to the majority of them falling to chaos, [[Fail|which unfortunately was the result of experimental warp drives which occasionally interfered with the Gellar Field (OMGWTFBBQTIME)]]. Only the Emperor knows what kind of complete moron would deploy ships equipped with that. The ones that remain in Imperial control are kept mothballed in reserve fleets and segmentum fortresses (imagine giant glass boxes with 'In Case of Emergency, Break Glass' signs). It doesn't say anything about their warp drives being swapped out for something that isn't shitty or perhaps a completed and no longer experimental version of their own. Not that you want AdMechs tear off your head for tinkering with their sacred templates, on the other hand. *'''Ordnance-boat:''' **'''Avenger:''' The short range brawler of the Imperium's Grand Cruisers, it's a ''Vengeance'' with only macrobatteries (kilometres of Macrobattery broadsides). Intended to break the line of battle like Nelson's ships at Trafalgar, while suffering from the lack of an armored prow. Unfortunately line-breaking is quite a dangerous role for any ship, even a Grand Cruiser that excels at doing it, and so not many exist in the 41st Millennium. Those that have survived are known for being exceedingly reliable and faithful; it takes a lot of damage or mistreatment to cause these noble vessels to give trouble. If you spoke with members of the Imperium (both members of the public and the navy), this is the vessel they would think of if you asked them about Grand Cruisers. Now, if only the Imperium realized a slower but more heavily armored and shielded ship would fare better in its role. *'''Lance-boat:''' **'''Executor:''' The sniper of the Vengeances, the Executor replaces its Broadside Macrobatteries with even more Lances. Unfortunately, the last remaining Imperial Executors decided to act retarded and chase a fleet into the Eye of Terror, meaning that all of the ships are chaos aligned now. *'''Carrier:''' **'''Exorcist:''' A ''Vengeance'' that has carrier bays in place of lances. Useful in providing carrier support to any Imperial fleet. As a bonus, being Grand Cuisers mean they can outrun anything except battleships to save their vulnerable carrier self while their attack craft are away. Originally designed for extended operations alone on the Frontiers of Imperial Space, either on Patrol or by exploring into the unknown, the Exorcist developed quite a reputation for 'boldly going where no man has gone before'. Whilst not many remain in Imperial Service due to maintenance difficulties, they still find use in the hands of Rogue Traders who need vessels capable of long cruises and of defending themselves against anything they might encounter. So much for maintenance difficulties. **'''Retaliator:''' A mix of a Repulsive and a Vengeance, but as a Carrier. Has Lances, Launch Bays and Macrobatteries on its Broadsides. Unfortunately, it has the Repulsive's tendency to go traitor.
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