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Horus Vs Abaddon
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==Crunch== Assuming both are in a stand-up fight, so no charges, no shooting beforehand, this is just a straight-up mathhammer showdown: *Abaddon's Round 1: 9.5 attacks (5 base, +1 for two specialist weapons, +3.5 from his sword), hitting 7.125 times, causing 6.927 wounds, 2.309 going through Horus's Invulnerable save, 1.976 after IWND. ::Abaddon's Round 2+: 9.5 attacks (5 base, +1 for two specialist weapons, +3.5 from his sword), hitting 4.75 times, causing 4.618 wounds, 1.539 going through Horus's Invulnerable save, 1.206 after IWND. :::Special note, Abaddon will not ever need a 5+ to hit Horus as he will be dead before his Weapon Skill drops to 3, and he always wounds on a re-rollable 2+ so that won't matter either. *Horus (Worldbreaker): 6 attacks (5 base, +1 for two CC weapons), hitting 3.5 times (thanks to Master-Crafted), causing 2.917 wounds, 1.458 going through Abaddon's invulnerable save, 0.972 going through Abbadon's Feel No Pain. ::Horus (Worldbreaker, after causing one wound with The Talon): 6 attacks, hitting 4.5 times, causing 3.75 wounds, 1.875 going through Abbadon's Invulnerable save, 1.25 going through Abbadon's Feel No Pain save. *Horus (The Talon): 6 attacks, hitting 3 times, causing 2.666 wounds, 1.333 going through Abaddon's invuln save, 0.888 wounds after Abaddon's Feel No Pain. ::Horus (The Talon, after causing one wound with The Talon): 6 attacks, hitting 4 times, causing 3.555 wounds, 1.777 going through Abaddon's Invuln save, 1.184 wounds after Abaddon's Feel No Pain save. *So for the match: **Round 1: Abaddon strikes first and causes 2.309 wounds, Horus retaliates with The Talon causing 0.888 wounds, because even though he can do more damage with Worldbreaker dropping Abaddon's Weapon Skill is more important (though that won't happen yet). **Round 2: Abaddon strikes first and causes 1.206 wounds (for a total of 3.515 wounds), Horus retaliates with The Talon (1 attack) and Worldbreaker (5 attacks), causing 0.148 wounds with The Talon (for a total of 1.036 wounds) and causing 0.833 wounds with Worldbreaker (for a total of 1.869 wounds). Abaddon's Weapon Skill has now dropped by 1 and from this point forward Horus gains no benefit from The Talon. **Round 3: Abaddon strikes first and causes 1.539 wounds (for a total of 5.054 wounds), Horus retaliates with Worldbreaker for 1.25 wounds (for a total of 3.119 wounds), Abaddon is now concussed. **Round 4: Abaddon and Horus hit each other at the same time, Abaddon causing 1.206 wounds (for a total of 6.26 wounds), Horus causing 1.25 wounds (for a total of 4.369 wounds). ***Outcome: Abaddon wins in 4 rounds of combat, though just barely and on his last wound. Attacking first with The Talon then switching weapons is the most efficient way for Horus to cause wounds on Abaddon but in the end it does not help him win the fight. *The demon weapon rule is the real MVP here, contributing no less than 14 attacks across 4 rounds of combat, about a third of Abaddon's damage. If Horus had nine attacks he'd do a lot more damage too but for the time being he doesn't. However if Abaddon rolls a single 1 he loses due to Horus being able to do a massive amount of damage while effectively receiving none. *Of note is that basically none of Horus' combat tricks work here. The Talon is only useful in reducing stats once and as a result Worldbreaker's concussive rule won't help much either. Against other opponents Horus could make scary plays like concussing an enemy then striking first with his talon next turn to strip of several points of WS and S, or vice versa. These approaches would normally help him slow his opponents damage and give him a major edge but here it's mostly irrelevant *Do note that this does make a fully powered up Abaddon a more effective melee beatstick than the most powerful of the Primarchs- although in this regard he is similar to Angron, in that he doesn't really give his men any advantages other than the truly ridiculous pile of corpses behind him
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