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=Gun Mages in Pathfinder 1e= Aside from just [[multiclassing]] as a [[Gunslinger]] and... well, whatever [[arcanist]] floats your boat, Pathfinder 1e ''does'' feature a Gun Mage archetype in ''Ultimate Combat'' in the form of the '''Spellslinger'''. This is a [[Wizard]] arcehtype that practices the "School of the Gun", which requires them to sacrifice '''four''' schools of [[magic]] for the ability to wield firearms from level 1. Their first signature ability is "Arcane Gun", which lets them attune to a firearm in their possession at the start ofe ach day and use it as a conduit for any spell with the Ranged Touch Attack, Cone, Line or Ray targeting designations... on the downside that if the spellslinger rolls a 1 on the attack roll, or the target rolls a 20 on their save against this spell, then they suffer backlash. If the gun wasn't broken before, it is now - and if it ''was'' broken, then it '''explodes''' in a burst of force (or acid, cold, electricity or sonic, if the spell would have done those damage types)! Spellslingers choose at level 1 if they're going to be able to attune to two guns simultaneously or just one; attuning two guns lets them fire two spell-shots at a time, whilst attuning to just one gives their spell-shots an X3 critical hit multiplier. This replaces the normal "Arcane Bond" feature for PF1e wizards. Their second signature ability, "Mage Bullets", lets them sacrifice a prepared spell to instead apply an enhancement bonus (up to +5) and/or an enchantment chosen from this list> Dancing, Defending, Distance, Flaming, Flaming Burst, Frost, Ghost Touch, Icy Burst, Merciful, Seeking, Shock, Shocking Burst, Spell Storing, Thundering, Vicious and Wounding. Only 2 bonus can be applied to a single arcane gun each time this ability is used, and it lasts for minutes equal to the spell level of the spell sacrificed. To get this ability, the spellslinger has to sacrifice all cantrips except for Detect Magic & Read Magic, which they cast as 1st level spells. Oh, and they give up the Scribe Scroll feature for the Gunsmith feature, which gives them Gunsmithing as a bonus feat and lets them start play with a battered gun, just like a [[gunslinger]].
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