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==Special Rules== *''War Chant:'' For each unmodified result of 6 to hit when attacking in melee, the hero and its unit may roll 2 extra attacks. This rule doesnβt apply to newly generated attacks. *''Advanced Tactics:'' Once per activation, before attacking, pick one other friendly unit within 12β of this model, which may move by up to 6". *''Shield Wall:'' Attacks targeting units where all models have this rule count as having AP(-1), to a min. of AP(0). *''Repair:'' Once per activation, if within 2β of a unit with Tough, roll one die. On a 2+ you may repair D3 wounds from the target. *''Veteran Walker:'' +1 to attack rolls for melee and shooting. *''Veteran Infantry:'' +1 to hit rolls in melee and shooting. *''Medical Training:'' This model and its unit get the Regeneration rule.
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