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===Banelord=== <div class="toccolours mw-collapsible mw-collapsed" style="width:800px"> Fluff: <div class="mw-collapsible-content"> The Imperium has a long history of advanced anti-tank gunnery, using long-ranged platforms like the Leman Russ Vanquisher to devastating effect. The Banelord represents the pinnacle of the high-mobility anti-tank ‘sniper’ vehicle, being a stripped-down Baneblade chassis with its turret crammed full of an extremely long smoothebore Reaction Cannon. This weapon fires long flechette rounds composed of depleted transuranium which are capable of piercing through unbelievably thick armour plates and then scouring the interior of a target clean with heat and radiation. Unfortunately, the complicated loading systems needed to feed the lengthy projectiles in the gun, combined with the heavy shielding that protects the crew from their radioactivity, means that interior space in a Banelord is at a premium. The end result is a superior and surprisingly agile tank hunter with little to no anti-infantry weaponry, making their use very situational. Often complained about is the grossly oversized barrel of the reaction cannon- while it ensures excellent accurarcy, it is so large the turret cannot be reasonably traversed in any kind of close quarters, and actually makes it impossible for a Banelord to fire against vehicles that get too close. Still, their flexibility as the only truly turreted tank-hunting Baneblade variant have gained them a devoted following among the few Astra Militarum regiments that can afford to keep them deployed. The Reaction canon turret has also become a favorite anti armor weapon of Imperial fortress engineers and architects, frequently placed in numbers at the lower levels against enemy armor and some in towers and battlements to take down enemy Titans and protect the artillery and AA emplacements against deepstriking vehicles. Various wags among the Munitorum and the Mechanicus have pointed out that the name of the Banelord, by random coincidence, is the same as the general designation for a class of heavy Titan used by the Traitor Legions, specifically the corrupted Warlord Pattern Titans- whether this was deliberate on the part of the Munitorum or sheer chance is unclear. Crews of ‘real’ Banelords are justifiably proud of their vehicle’s ability to take down ‘copycats’. </div> </div> May be taken as a Lords of War choice for an Astra Militarum, Grand Convocation or Castellans of the Imperium army or as part of the Super-Heavy Support Element or 'Emperor's Fury' Super-Heavy Company formations. {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! BS ! HP ! Front Armour ! Side Armour ! Back Armour ! Unit Type ! Points Cost |- | Banelord | 3 | 9 | 14 | 13 | 12 | Super Heavy Vehicle | 515 |- |} <br style="clear: both; height: 0px;" /> '''Wargear:''' *Demolisher Cannon *Searchlight *Smoke Launchers *Reaction Cannon {| border=1 cellspacing=0 cellpadding=4 align=left |- valign=top ! Name !! Range!! S !! AP !! Type |- | Reaction Cannon|| 36" || 10 || 2 || Primary Weapon 1, Blast, Armourbane, Chain Reaction |} <br style="clear: both; height: 0px;" /> '''Special Rules:''' *Chain Reaction: When this weapons causes a penetrating hit, add 4 to the result on the vehicle damage chart. If this causes an "Explodes!" result, add 4 inches to the radius of the explosion or lose an extra D3 hull points if the target is a Super-Heavy Vehicle. '''Options:''' *May take up to two sets of side sponsons, each with a twin-linked Heavy Bolter and a Lascannon for 50pts per set *May take a Pintle Mounted Storm Bolter or Heavy Stubber for 5pts *May take a Hunter-Killer Missile for 10pts *In apocalypse games the vehicle may take one of the following options: **Commisariat Crew for 45pts **Command Tank for 200pts ----
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