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==(Proposed Rule) When to Test== The most common reasons a unit must take a Morale check are as follows: * Casualties: A unit losing 25% or more of its current models during a single Movement or Shooting phase must take a Morale check at the end of that phase <code>or be Pinned.</code> *<code>A unit losing 50% or more of its current models during a single Movement or Shooting phase must take a Morale check at the end of that phase or immediately Fall Back.</code> * Losing an assault: Units that lose a close combat (usually from suffering more wounds than they inflicted) must pass a Morale check to hold their ground. If they fail, they must Fall Back. <code>Units taking this Morale check suffer a -1 Ld. If the winning enemy unit had at least double their combat resolution, the penalty is instead -2 Ld. If it was triple, then the penalty is instead -3, and so on, with a maximum penalty of -6.</code>
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