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===YT-1300 Pilots=== *'''Freighter Captain:''' Boring Init 1 generic. *'''L3-37:''' A self-made, EXTRA THICC droid, Lando's co-pilot, and an aspiring revolutionary, she was integrated into the Millennium Falcon's navigation system after being irreversibly damaged. Init 2. Any time her ship isn't shielded, she reduces the difficulty of bank maneuvers by 1. **L3 as a crew can flip her card while defending to force the attacker to reroll all attack dice. When her card is flipped, she integrates into the ship to achieve MAXIMUM THICCNESS and bestow it with her pilot ability. *'''Lando Calrissian (Solo):''' Init 4. Ever the gambler, if Lando isn't stressed he can take a stress token in exchange for rerolling any dice that come up blank. Consider pairing him with a co-pilot that can get rid of the stress tokens in order to let him get more re-rolls. **Crew Lando can spend a green token to reroll ANY two dice. *'''Han Solo (Solo):''' Han was a maxed out Init 6 BAMF even in his youth. Any time he defends or performs a primary attack, he gets an extra die if there's an obstacle in the way of the attack. The more asteroids and debris fields you have to exploit, the better. If you have Qi'ra onboard, you can flat-out ignore any obstacle you're locking, but still benefiting from Han's ability, because fuck you, that's why. **Han as a gunner allows you to perform a red focus action right before engaging, making him a great choice for pretty much anybody except Lando.
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