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==Battalions== They didn't even try this time around, just 4 battalions and one mega battalion. Not even special Battalions for each Bloodline. It's pretty clear why they're so lackluster now that 3.0 rules are out: Warscroll Battalions are no longer allowed in matched play. Sucks, but at least you're not really losing anything important, unlike your flesh-eater cousins. ===Red Banquetters=== '''''2+ each of Vampire Lords and Blood knights, plus either a Coven Throne or Bloodseeker Palanquin (100 pts)''''' '''The Blood is the Life''': Units here regain D3 wounds per hero phase. ===Deathstench Drove=== '''''1-2 Corpse Carts, and 2 each Deadwalker Zombies and Direwolves (100pts)''''' '''Nexus of Malevolence''': Any of the battalion's units wholly within 12" of a corpse cart get an extra attack with their melee weapons. ===Deathmarch=== '''''A Wight King, 1-3 Grave Guard, 1-3 Black Knights, and 2+ Deathrattle Skeletons (120 pts)''''' '''March of the Dead''': The Wight King chooses 3 units wholly within 12" from this battalion to gain 3" movement. ===Fellwing Flock=== '''''2-3 Vargheists, and 2-3 Fell Bats (80 Pts)''''' '''Swooping Predators''': Battalion units get +1 to hit rolls on a turn they charged. ===Legion of Shyish=== '''''Generic all Battalions 1x Red Banqueters, 1x Deathmarch, 1x Fellwing Flock, 1x Deathstench Drove (60 pts)''''' '''Horror Unending''': No longer required to roll a d3 for Deathly Invocation will always be 3.
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