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===Battleline=== *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Eng_Deathrattle_Skeletons.pdf Deathrattle Skeletons]''' (85pts/10, max 30, {{AOSKeyword|Summonable}}): Renamed and remodeled skeletons with mediocre weapons with no rend. Come with the ability to re-roll 1s on their Deathless Minion's checks. Also helping bolster their numbers is the ability to resurrect models slain during the fight phase. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Eng_Deadwalker_Zombies.pdf Deadwalker Zombies]''' (115 pts/20, max 60, {{AOSKeyword|Summonable}}): The real disposable fodder, not even getting a save. Fortunately, they have a much larger range to get stuck in and consolidate an additional 3", so they can get stuck in pretty quickly. Also helpful is that they can rise up again from the fight phase very easily on a 2+. They can deal a mortal wound if they roll a nat 6 to hit, and that will help if the enemy in question lacks any sort of protection. However, considering how much of a joke they are in combat, don't expect them to kill much. ** Alternative opinion: mortal wound on a hit roll of 6 is not a joke. Consider that with 6" pile in it is easy to get large number into combat, with vampire lord buff and/or Radukar buff, a fairly cheap unit of zombies can dish out a scary number of mortal wounds per turn. *'''[https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/Eng_Dire_Wolves.pdf Dire Wolves]'''(135 pts/10, max 30, {{AOSKeyword|Summonable}}): These are a solid option, being surprisingly tough with 2 wounds and fast as fuck. Not only are they great at grabbing objectives, but they have the same speed as Blood Knights, making them a suprisingly good option for a Khastelai army. You can also run them with Radukar for some wolf-centric buffs, although it should be noted they don't get buffs from corpse carts anymore. And of course, they're still SUMMONABLE, meaning they get all the same benefits as Skeletons and Zombies. They also share the "Dead Walker" Key-word with the Zombies so they can share buffs the would effect them. Overall, probably one of the better offensive options for your fodder, although they lack the staying power of Skeletons even with Endless Legions.
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