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===Notable Planets with the Sector=== ====XV-113A7J==== Known only by the Administratum numerical designation of XV-113A7J, this cold, dim world, sitting at the very edge of its stars habitable zone, has 90% of its surface covered by water. Its sole landmass, barring a few island chains, is located in the planets southern hemisphere. It's a dreary, wet locale beset by high winds and frequent storms. Agriculture is nearly impossible and the many creatures that inhabit the land include the Valravn; winged canines rumored to be able to take the form of a man, Arturachs; highly aggressive herd animals, and Gargugas; large armor amphibians that burrow into the ground and ambush passers-by. The few hundred souls who make up the human population are crammed into Port Elvers and tend to the automated fleets that harvest the ocean for exotic cuisine to sate the appetites of the sector nobility. ====Vetinin==== A world, much like XV-113A7J, that is almost entirely covered by vast oceans of salt water. Massive farms of water plants and animals are harvested to feed the nearby frontier and mining worlds. The surface of the planet is abundant with volcanoes, and as such, the thermal activity ensures that the vast seas are rich in mineral and nutrients for the creatures that live there. The capital of Vetinin is called Higher Purpose, it's located on a gigantic, raised slab of rock just below the surface of the ocen. Portions of this massive monolith have been mechanized, allowing sections to be raised for space craft to take off and also to land. At night, the artificial lights ignite the ocean in color, shining like a beacon in the infinite oceans. The planet, especially Higher Purpose, if often the target of nearby Orks, who raid the farmers and floating cities with great, rusted, smoking machines, and Grendel forces. The Imperium of Man has ensured that the few jagged mountains, that jut out from the oceans, are the foundations for towering cities that serve as both managerial offices and rallying points for military forces on the planet. Fishermen, Nauti-farmers and deep dwellers all use these cities as gathering points for their harvests, so that they can be processed and exported. Extensions of these cities are vast, floating processing platforms that absorb various kelps and fish. Some have built platforms that rest on the backs of massive colonies of pitch-black jellyfish, whilst others have plunged into the depths and founded cities to harvest the sea grass and to hunt the leviathans of the deep that have never seen the light of day. ====Dreshara==== Named after the colony vessel that brought the first settlers, dissension amongst the leadership quickly caused the settlements to engage in a full blown civil war. Widespread fighting quickly eroded the planets technological base and its people are now divided into small city-states, villages and nomad tribes. Barbarism runs rampant and the remnants of technology have fallen into superstition and ignorance, even more so than the rest of the Imperium. Formerly a Star Kraken recruitment world, a widespread shift in cultural beliefs, that run counter to acceptable deviations from the Imperial Creed, have caused the Star Krakens to relinquish their patronage. The planet is now under an Ecclesiarchy reformation campaign, spearheaded by the Adeptus Sororitas. ====Jjojos==== The sulfur world of Jjojos is a noxious and foul place, with average surface temperatures well over 170 degrees Celsius. It is a rocky and utterly inhospitable world, with towering basalt cliffs and mountains, wickedly sharp obsidian razor-plains, and lakes of boiling sodium. The world is a relatively recent addition to the sector, having only been brought forth from the Deep a mere eighty years ago. What is curious, however, is the presence of a series of Eldar ruins, including a complex communications array. These ruins are far older than the planet's life in the Deep, and it was the investigation of these ruins that lead to the terrible incident that forced High Chaplain Siewurd of Nine Nails to undergo penance. Since the ill-fated exploration mission, the planet has been declared forbidden for all servants of the Imperium. ====Akkari==== Akkari was so named for the collection of derelict ships surrounding its atmosphere in almost neutral orbit. Explorator Fleets sent by the Adeptus Mechanicus have begun investigating this phenomena and taken to researching the technology left by the derelicts, as well as breaking down much-needed components to replace the oft-embattled Star Krakens fleet. Human colonists have begun terraforming the surface, which is mostly comprised of wetlands and some outcroppings of mountainous regions in curious triangular pattern in different regions of the planet. The mountains are all comprised of the same materials at a cursory glance (some precious metals, etc) and ensconce the same amount of area within their beings. As of right now, colonists have yet to enter and explore the areas, however they have begun marking for mining purposes the major deposits of materials within the mountains. ====Bivarar-Havn==== Bivarar-Havn is one of the more densely populated Hive Worlds of the Star Krakens sector, mostly because of its location on the fringe of the sector, which allows for trading, and provides a port for other ships and Rogue Traders skirting the area. It also provides an abundance of available work for the middle class. The various Star Kraken Brother-Captains often take their vessels here for rearmament and repair, due to the availability of their materials, rarity and uniqueness of their stores, and their worker's skills in engineering and labor. It's rumored that a hull welded by an Artisan Shipwright is nigh impenetrable, and several Star Kraken veterans would not be so quick to disregard this rumor. In exchange for labor and goods, the Star Krakens will sometime lead patrols into the lower habs of the Hives at the Governor's request, to help settle unrest and bring some order to the normally lawless lower class. Bivarar-Havn is also a prime locale for recruitment, as their knowledge of ship maintenance and engineering is deep and second only to the Adepts of the Mechanicus, however the Star Krakens find the humans of Bivarar-Havn far more tolerable. Occasionally, Wright-Guild leaders, who normally engage in barter with Rogue Traders, will happen across items of great interest to the Brother-Captains of the Star Krakens, and will offer them up as first-come, first-serve, ensuring that Bivarar-Havn is one of the most protected Hive Worlds in the sector. ====Baunn==== An arid world dotted with hundreds of landlocked seas. Numerous kingdoms surround these seas vying for power while great empires rise to claim as much water as they can. Vast, empty deserts make the bulk of the planets surface with foolhardy and enterprising trade caravans trekking between civilizations. Due to the distances and lack of population, the deserts are frequently used as training grounds for mechanized Imperial Guard regiments, with the various kingdoms going to great lengths to secure the prestige and riches that comes with hosting these regiments. Rumors run rampant of vast alien ruins across the deserts, but so far no one has found anything, at least not anyone who has returned. ====Marius==== With many shrines dedicated to Cannoness Marias, this world was the originally designated Capital world of the sector. It houses organisations for the Ecclesiarchy, the Administratum, a Commandery of Sisters and other organisations of political importance. However, with the position of the black nebula, exerting influence over the sector became a difficult task, requiring an arduous journey around the Ekman Spiral to avoid any risk of becoming lost. With this obstacle, and without the direct influence of the military, the capital slowly came to rule the sector in name only. ====Fetillus Svel==== When the Navy split from the Ecclesiarchal fleet in M37, after the disappearance of their admiral, they set boldly off, discovering for themselves many of the worlds Rimward of The Njord Strait. Fortuitously, as they were in desperate need of resupply, they came across Fetillus Svel. Many worlds, when rediscovered, fall into a state of shock, or dismay, or panic. The Tech-Priests of this world simply asked: "What took you so long?" They had been stockpiling fuel, munitions and components since the Heresy, and were more than prepared to resupply any loyal fleet. Quickly the world became the seat of military power in the sector, and colloquially: "The Military Capital." ====Primrose==== Discovered in M39 by Allary Wentworth the 1st, a modest trader and paternal great grandfather to the famous Allary Wentworth the 4th, this single barren world - just slightly larger than Holy Mars - has been exhaustively terraformed into a picturesque garden world. No longer reliant on the Forge Worlds for voidship repair (Allary the 3rd dragged a moon here, and turned it into a minor Forge World) the world has quickly grown to become the Economic Capital of the sector, and even peasants on backwater feudal worlds know they owe their livelihood to the Primrose Trading Cabal and Allary Wentworth. ====Donnybrook==== Donnybrook's unorthodox title comes from the name of the Rogue Trader, Kalis "Donnybrook" Vestan, who discovered it at the end of M40. Claiming it as his own, he fought a brief war with the Imperial Navy before his fleet was crushed in orbit above the planet. The wreckage of his flotilla still orbits the planet. The world is comprised mainly of lava flows, a result of the thousands of volcanoes on the world. The settlers on the planet have done the exact opposite of what many would expect and made their homes inside dormant volcanoes. The heat shielded buildings are powered by the thermal energy that wafts up from beneath. Most of the settlements are crowded around the north of the planet as there is little tectonic activity there. The center of the planet is largely devoid of life. Most of the lava from the volcanoes pools at the equator of the planet, making a giant ocean of lava in the center. The aptly named โSea of Fireโ is home to strange creatures called the Yulth. These beasts are large lizard like creatures that spend most of their time resting on pumice islands or swimming in the lava. They require little sustenance and drink only the condensation on their backs. These creatures are prized for their heat resistant scales and diamond hard fangs, making them a valuable commodity. Efforts to domesticate them have failed as they nearly impossible to catch alive, much less train them. They are mainly caught by cargo haulers with Yulth bone tipped harpoons and taken back to the settlements. Each Volcano specializes in a different metal, chosen by which metal is the most prevalent inside the volcano. The high quality steel and servitor parts of Clan Ytterbium make it the richest followed by Clan Thulium whose metal is used in the fashioning of las weapons. The one major conflict this world has experienced was a brief war between the clans Gadolinium and Holmium over a dormant volcano rich in Scandium. The mainly air based conflict was finally stopped when a taskforce of Star Kraken Thunderhawk gunships intervened, marking high losses for the relatively light clan ships. An agreement was reached and the two clans rotate ownership of the volcano. A small garrison of Star Kraken marines are kept on the settlement to deter any power grabs, duty on this planet however is considered a punishment because the work is so uneventful.
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