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==The Vyrii Invasion== [[Image:Vyrii_Drones.png|thumb|left]] The Vyrii, descendants of the macrovirus that infects Lem, had started to show their influence in the world. After centuries of isolation on the northern side of the Kunaban mountain range, their hordes start sending out small raiding groups. Several Enclave, Ta'mirel and Onokelshan hunting parties have met them... and only a handful returned, badly maimed, telling of the grey-shine devils. The Lastér never truly believed the Lem story of the threat, but now, they have no choice. The Laster sent some airborne scouts northwards. They saw three dozen Vyrii drones readying their weapons. One of them saw the gliders, and quickly grew and shot spikes at the scouts. The scouts dived and dodged against the hail of spikes, and thankfully there's no casualties. The gliders swerve with small holes on their wings, retreating, while the Ramel-riders cover their retreat. ===The War Effort=== [[Image:Ta'mirel WarGlory.png|thumb|right]] To the Ta'mirel, this resonates with their prophecy, that the Nightmare Spirit has sent his armies upon the living world. The Ta'Mirel were thrilled in the face of oblivion. It was time to preform their self appointed function. Protect the planet that is their adoptive home. Hopefully soon the Frowg population will join them in Total War. Everyone fights or everyone dies. From deep in the undercity Lem Tamers release the oldest of the Ramel, some are truly ancient beasts of war. Grown massive in their time alive, kept alive and conditioned for this moment. The Ta'mirel pass the giant Cannon research to the more scholarly Onolkeshan and Frowg. Super massive siege cannons were researched and carried by the greatest of the Ramel War beasts. Vyrii raiders keep raiding isolated villages and outposts, making off with equipment and weapons. In response, Ta'Mirel and Frowg settlements were heavily fortified. The smallest ones were stripped for resources and then booby trapped heavily. There is war. To the Ta'mirel it was Glorious. Ahead was an enemy to slaughter, and be slaughtered by. They couldn't be happier. No race would ever know the level of rage and joy they felt, no race would ever see this hell if the Ta'Mirel held the line. ===The Alternate Plan=== The Onolkeshan Capital city from a distance looks to be on fire, with smoke pouring from it. It was almost true. Every forge, every foundry, every smith and engineer was hard at work, day and night hammering out weapons of war. Onolkeshan who shared the same genetic knowledge about Vyrii, they also had the fire inside them to do their best to repel this threat. Great boats will be built for the alternative plan if these alien creatures would somehow win. Also new type of explosive shell for cannons is to be researched. Road to the west must be fortified and secure because it is the lifeline between enclave and Onolkeshan territory where the Alternative project will start. If this road is lost it will be extremely hard for others to get into the Great boats when the need rises. Unknown to the other tribes, the Ta'mirel do not plan to escape. Instead, the Ta'Mirel plan fight a guerrilla war to slow the enemy so that other tribes can begin an Exodus to foreign lands. The Great ships are still being loaded for the worst scenario and more Onolkeshan have moved to the great harbor to be closer when the moment arrives. ===Law and Politics=== There is an underground movement growing where frowgs take the bodies of dead lem that have not been consumed, boil them in water, and inhale the fumes. They get blasted with half formed memories and such, but they don't last. Sort of like a waiting dream. The movement is scattered enough that officials have not been able to crack down on it as yet. News of this horrible act arrive to Onolkeshan Officials. They are worried. In response, they state a new directive: No Lem should move alone and unarmed. This is explained as vigilance during war. Of course truth is that if they cannot cut the demand they must halt the supply. After this no Lem of Onolkeshan shall move alone and unarmed even in the city. In response the Ta'mirel Lem enforce harsh punishment for this offense. Convicted and captured frowg have a choice: Join a suicide legion to fight the Viri. March unarmed into Ragas territory. Or Be publicly executed. The Lem have cracked down on Dreamscaping(tm) and now go armed in the city. While this is no doubt for their own safety, it also means that any violent encounter will no doubt end a fatal one. The Ta'Mirel Lem capture offenders regardless of the level of their involvement. [[Image:Laster lawPloy.png|thumb|left|The inner council]] While many Laster argue that this is fair and just as is their right, the view that this is the way of the Ta'Mirel and not the Lastér has been gaining support. Spearheaded by a young council member, a dark skinned frowg named Kaleel, discontent with the 'brutal judgement of the Lem sending foolish young Frowgs to their death for a life error' has been growing and the Lastér are split. The council is split 40/60 on the topic in favour of the traditional elders who think the punishment fits the crime, but support is steadily growing and notable dissonance has entered the Ta'Mirel-frowg relationship for the first time in ages. One thing they are agreed upon is that this is an internal matter and refuse to allow Ta'mirel or Onolkeshan involvement in the proceedings, whether through dislike for their neighbors or desire to deal with the matter discreetly. [[Image:Laster Ploy K.png|thumb|right|Kaleel, Jogda]] As the arguments for both sides heat up, the most influential councilfrowgs on each side stand out, the rest beginning to fall behind them in terms of support. On the side of tradition(right) is the esteemed elder Jogda, a wise and aged frowg who wants to keep the peace of the Enclave and continue working together. On the self proclaimed side of 'the true Lastér'(left) is Kaleel a military frowg turned councilfrowg after proving his wisdom on the battlefield. After days of arguing, Jogda calls for a vote from the house to see the path that should be chosen at last. Roughly half the council remains undecided but so far support rests lightly with Jogda and the traditionalists. Silenced for now, Kaleel drops the topic. ===The Vyrii Counterattack=== The Vyrii Overmind noted these Lem fighting with unbridled ferocity. Vastly different from their giant brethren. More agile, more cunning, and just as driven as their gigantic brethren, they present a threat to the Vyrii. But the Vyrii Overmind has plans. The Vyrii sent out a force two dozen strong, half of them drones and half of them berserkers. He sent these towards the southwest, towards the K'Lahk homelands. Meanwhile, he also sent out a smaller force of a dozen to silently sneak towards the south, towards the gap between Mo'Shunka and Onokelsha territories. The Ta'Mirel so distracted with the carnage never noticed the two small strike forces slip by. The Laster will be hard pressed to protect their ancestral lands as they fell on the village outskirts with surprise and an uncaring ruthless efficiency. A cry rises up as the Vyrii are spotted on the horizon, and the frowgs of the K'Lahk lands ready themselves for battle. Their is no time for grand preperation or strategy, no time to prepare the cannons, the Vyrii advance too quickly, all they can do is grab their axes or crossbow, ride out on hastily strapped on saddles, and try and halt the foe outside the settlements. But, the Vyrii's berserkers slowly gain ground, the K'Lahk manage to evacuate the women, children, and elderly. The men stay behind to defend the village to their death. In the morning, there's only two Vyrii are left standing, a drone and a berserker. Both are considerably wounded, however, and the village is burning. No K'Lahk survivors, but the women and children had successfully escaped and warned the other villages. An explosion happened; the village's remains of an arsenal takes out the drone. Only the lone berserker stands. It searched for the Overmind, but the Overmind saw that the battle was too costly. The Overmind then severs the neural connection to the berserker. The berserker moves no more. ===Reaction to Vyrii Counterattack=== The Lastér were shocked. The Vyrii somehow subverted the Ta'Mirel lines and launched an attack on their northern territories. This was unacceptable. If the Lem could not be depended on to handle the Vyrii then it was time to take matters into their own hands. The K'Lahk territories are scoured and any Vyrii remains found taken to be studied by Enclave scientists. They will analyze their weaponry, their bodies and find effective ways to defend themselves... and to destroy Vyrii. The relatively unharmed berserker body should do wonders. Results of Vyrii dissection: The Laster finds out that the berserker's weapons were grown, but further study shows that their forms were optimal for piercing and stabbing, with some slashing possible. They can replicate this with their metalworking. But, they cannot seem to pierce the skin of the berserker easily, so they went and got a Lem to hack at it with an axe. After a while, and after the Lem went into a rage, the researchers return to find the berserker carcass badly mutilated, and a broken axe. Goddamn it, Lem lab assistant. The information gained from studying the enemy weaponry is applied to improving frowg weaponry and armour capable of withstanding attacks from such weapons. The Onolkeshan see that Ta'Mirel alone might not be enough to stop the Vyrii. That is why the king decides that small force of Onolkeshan field engineers are to be sent to the frontlines while rest of the people keep fortifying the lines for the worst scenario. The roads to the west must be kept safe. ===Far from the Front=== The Nad'lun are warned, and advised that the Enclaves capital is better protected, with plenty of food and shelter for all who come. A Ta'Mirel scout/emissary requests N'olai and An'ua see the City for themselves and make a decision. Unlike the northern races, who have faced the true cruel nature of the world, the Nad'lun have been lucky enough to live in a state of near tranquility for generations. The only creatures that have threatened them in recent memory have been the slizers, but the Nad'lun have been able to cope with them quite well, thus reducing their threat value to the one of a mere beast. This naivety combined with their strong independent identity made the Nad'lun quite skeptical about the danger the Enclave warned them of. It didn't help that their great city is far in the north, as tribal hoppas dislike the cold. For the average Nad'lun, the news of strife in the north are quite inconsequential. "It is not our fight" is the most common mentality. The idea that something could actually threaten their blissful existence across the banks of their great river Vu'na is almost unthinkable. Even if the warnings of the northerners go unheard by the majority of the tribe, the elders are wise enough to be concerned. Although N'olai and An'ua both doubt that what ever is going on in north will reach their sanctuary, they still fear the change if it does. This sentiment is shared by the rest of the elders, but beyond sending an emissary to the great city, no other actions are made.
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