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====Amazons==== Amazons appeared twice as an expansion-pack warband for [[Mordheim]] in the pages of Town Cryer, the official Mordheim magazine. The first version, seen in Town Cryer #15, was part of the [[Lustria]]: Cities of Gold setting expansion for Mordheim, and presented Amazons as a reclusive, xenophobic and highly territorial race of women, reputedly descended from a lost Norse colony, with a particular enmity for both [[Lizardmen]] (who they hunted for food and skins) and the Norse. This is reflected in the assortment of special rules that Amazons get under these rules; in addition to "Not One Of Us!", which prohibits them from hiring mercenaries and Dramatis Personae who aren't Amazons, they get the rules "Isolationists" (re-roll missed attacks in the first round of combat against Lizardmen and Norse opponents) and "Norse Enmity" (when facing a Norse warband, Amazons get to re-roll their first failed Rout check, and can't voluntarily fail a Rout check unless their leader is down). Their final special rule is "Sacrifice", which is almost identical to the [[Cult of the Possessed]] special rule of the same name, except that sacrificing a Skink will have the added bonus of rewarding the party with a free Enchanted Skins (also called Skins & Charms), a suit of magical armor that has a 6+ armor save and a 5+ dispel save against spells. This "mark 1" Amazon warband is led by a Serpent Priestess, a Leader/Wizard combo character in the vein of a few other warbands; for Heroes, they can take 0-2 Eagle Warriors (melee-focused champions) and 0-2 Piranha Warriors (ranged-focused champions). Their Henchmen are simply Amazon Warriors, though they can also take 0-3 Jaguar Warriors, whose special rule "One With The Jungle" lets them ignore jungle terrain when moving. This version of the Amazon warband has its own Special skill table, which is available to all three Hero types; its heroes are otherwise characterized as extremely martial (universal Combat skills) and quick (universal Speed skills); the Serpent Priestess can take Academic skills, the Eagle Warrior can take Strength skills, and the Piranha Warrior can take Shooting skills. The unique Amazon skills are ''Skink Hunter'' (always strike first vs. Skinks), ''Elixir of Life'' (re-roll one Out of Action roll after a battle), ''Mesmerizing Dance'' (models in base contact must pass an Ld test to attack; doesn't work on Lizardmen or undead), ''Savage Fury'' (immune to charm & fear, +1 Attack when charging) and ''Concealment'' (when hiding in jungle terrain, enemies halve the range at which they can spot this Amazon). This iteration of the Serpent Priestess uses '''Amazon Rituals''' as her magic lore, the spells of which consist of Singing Wind, Serpent's Strength, Wendala's Maelstrom, Shield of Thorns, The Living Jungle, and Siren's Dreams. The second version appeared in Town Cryer #23, and whilst building on the same lore as the previous version, was somewhat more official; it presented the Amazon warband as representing captured Amazons who were shipped to the Empire as curiosities and courtesans, freed by the chaos of the wyrdstone meteorite and now trying to amass the wealth needed to pay for a trip back to Lustria. These Amazons only maintain the "Not One Of Us" and "Sacrifice" special rules from their prior version, and lose the Enchanted Skins armor - this restricts them to just helmets and bucklers, making them even more fragile than the original Amazons were. They replace a number of their unique artifacts as well with new versions, and lose their Amazon Special Skills. The new Warband is still led by a Priestess (having dropped the "Serpent" prefix), who is still a Leader/Wizard and still using the same '''Amazon Rituals''' magic lore as before, complete with the same spells. However, she's gained a major boost in skills; now she can take Shooting and Strength skills in addition to her original Combat/Academic/Speed trinity! The new Heroes are 0-2 Champions (who, weirdly, despite being WS4 and BS3, can learn Shooting skills) and 0-2 Totem Warriors; melee-focused (WS4, BS2) who can learn Strength skills and who have the Frenzy special rule; both retain the affinity for Combat and Speed skills of their earlier counterparts. For Henchmen, you can take Amazon Warriors and 0-3 Scouts, who use the generic Stealthy rule and replace the old Jaguar Warriors.
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