Editing
Mage: The Ascension
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
====[[Void Engineers]]==== [[File:Donut-steel.png|300px|thumb|right|DONUT STEEL!]] As the Sons of Ether are to the Traditions, the Void Engineers are to the Technocracy. Why, you ask? Three words: Wizard [[Space Marines]]. Fuck yes! Regarded by mages as "the good ones" and their fellow Technocrats as the loose cannons, the Void Engineers are masters of exploration. In ye olden days, they searched the bottom of the sea and the furthest reaches of the land, and in modern times they chart the Deep Umbra and run a thriving community of space stations throughout the solar system. They are masters of the spheres of Correspondence and Dimensional Science, a heavily-modified version of the Traditions' Spirit sphere. The Engineers are the most free-spirited of the Technocrats, and the most likely to collaborate with the Traditions (they are especially friendly enemies with the Euthanatos), but they're still loyal technocrats. In fact, while they retain informal ties to the Etherites, ''they'' were the ones who pushed to remove the Luminiferous Ether from the Consensus to keep their brother Convention in line. They also tend to be viewed by the other conventions as the "less corrupt" faction only because they don't have to get their hands dirty running the "real world" like their brethren. On the other, other hand, they are the single most likely mage-group to get a multi-faction party together to get shit done and pull awesomely pragmatic feats like frying a sub-continent darkening vampire [[Antediluvian]] by using orbital mirrors to reflect and concentrate light from the other side of the world. They had a whole subplot in ''Revised'' where they recruited Traditions to help fight [[#Threat_Null|Threat Null]], but it's a long story and M20's probably going to make it obsolete when it finally comes out, so long story short: a contingent of Void Engineers wandered off into the Deep Umbra (the extra-extra-dimensional realms of pure possibility- aw fuck it just good old OUTSIDE OF THE SOLAR SYSTEM) and found something that freaked them right the fuck out and sent them running back home to [[Space Marines|militarize]] - a bunch of high-level Technocrats who'd fucked off to the edge of reality and became the Borg. Worse, since Threat Null can hijack any Technocrat's conditioning to turn them into a temporary unwitting sleeper agent, they need to recruit Tradition mages to fight them, since going to the Technocracy might not only overplay their hand, but reveal that they de-program their people of any conditioning they might've undergone. {{WoD-Conventions}}
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information