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==== Short Summary of New Game Lines ==== * Vampire: You're still the bad guy, but there are even worse guys out there. * Werewolf: You're the bastard kids of the mad goddess of the moon, acting as border patrol on the shores of animistic hell to atone for your ancestors' divine patricide. Your distant cousins skipped out and now try to kill you, and the spirits aren't a big fan of your work either. * Mage: You lost the first war, but are planning to win the second. * Promethean: You're Frankenstein's monster on a journey to become Pinocchio. The world itself hates you, so you have to keep moving to avoid the mobs that spring up around you. * Changeling: You got kidnapped, but escaped, only to find someone stole your life and your god-like kidnapper wants you back. * Hunter: You try to kill a few monsters, then you die. Your light gets snuffed out, only to light two more. * Geist: You died and a ghost brought you back, and that ghost now shares your body. * Mummy: You keep coming back from the dead and are forced by your bosses to find their stuff. * Demon: You escaped from the Matrix and are now in a cold war with God, who is the Matrix. Getting detected turns surrounding people into [[Living_Saint|holy agent smiths]]. * Beast: You're a colossal asshole who feeds the nightmare monster that replaced your soul by scaring people into psychological trauma. * Deviant: Your soul has been broken and your body is turning into something monstrous. The only way you can be sure to stay sane and human is to get back at the bastards who did this to you.
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