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===Chaos Ascendant=== '''Chaos Ascendant''' is a special set of rules introduced in the Glottkin Book in the same vein of the [[End Times Magic]] rules that would be later introduced in the Khaine Book. Both give a grand boost to their respective armies, but Chaos Ascendant are ultimately conditional and only occur based on consent between both players, whereas End Times Magic can be forced upon the game by either player.. *You must select a [[Chaos Gods|Chaos God]] to be ascendant. This should ideally be the one with the most units dedicated to them, but if you have two Chaos armies, you'll need to roll off. **All Daemons replace Daemonic Instability with Unbreakable and Unstable. However, Daemons of the Ascendant God get to lose Unstable, making them even tougher to remove. **Mortal Champions marked by the Ascendant God get to re-roll any die they want on the Eye of the Gods Table, making things more likely to be in your favor. **If you ever roll doubles on the Reign of Chaos table, you can always replace that result with "Summoned from Beyond", meaning you can now drop in a pack of your Ascendant God's lesser daemons in the field. It makes the lack of synergy between the Daemons and Mortals a little less bothersome by not forcing you to take as many Daemons on the field. **'''Summon Infernal Legion''': This is a spell that all Chaos Wizards learn by default. It casts on a 14+ and summons 100 points worth of models with the Daemonic special rule within 12" of the caster and 1" away from anything else (Units with more than 5 models need to be in ranks of 5). This can be upped to summon 150 Points of Daemonic units to up the casting to a 17+, or 200 points for a 20+. This cannot be dispelled by any means, so you can enjoy spamming this to all fuck until you forget that you need those die for something more useful than more daemons.
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