Editing
Warhammer/Tactics/6th Edition/Bretonnia
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Virtues of the Chivalric Knight== Virtues are one of the factors that makes Bretonnian characters special and flavorful. Each provides a passive bonus for a cost, similar to Chaos Marks. Since they are limiting in some cases, and others bear special mention for certain character builds and purposes, we'll list them in detail. It should go without saying, but only Paladins and Lords may take Virtues. Keep in mind that the same Virtue may be taken by different characters in the same army. Since Bretonnians are individualist posh cunts, this further increases the cost of each additional duplicate (So the first character with Virtue of Empathy would pay 10 points for it, the second one 20 points, and so on.) *Basically turns any Virtue above the 20 point mark into an overpriced purchase. Virtue of Discipline has some merit as a good duplicate Virtue for its increased price, but not much else. Keep in mind that Virtues take points allotment as magical equipment (So paladins are limited to 50 points total, and lords 100 points total, including Virtues and Magical items). *'''Virtue of Empathy 10p. -''' a Virtue which allows you to field your character ''on foot'', instead of being forced to purchase a mount for him. Cheaper than a barded warhorse by 4p, but that's not why you take it. A knight with this Virtue which is not your General (so it will almost always go to a Paladin) extends his range of Ld bubble to peasant units from 6" to 12". A cheap paladin with this Virtue will help you anchor your battleline whilst your knights charge forward to wreak havoc, preventing units fleeing from terror or panic thanks to his high Ld 8. Take it on a mounted knight to accompany units of peasants around the field, or an on-foot knight in a unit of Men-at-arms for a surprisingly effective infantry unit. **Albeit seemingly useless at first, this virtue allows you to skip purchasing Peasant champions to keep morale. These are almost always prohibitively expensive and lacking in stats. *'''Virtue of Discipline 15p. -''' enemies don't gain +1 for outnumbering in a combat in which a character with this Virtue is present. A good cheap virtue to even the odds against big infantry units, which will almost always outnumber your knights. *'''Virtue of Purity 20p. -''' Always grants the Blessing of the Lady to the character, even if the army didn't pray, and also makes the Ward save a 5++ flat against all attacks. A bit of a dud at first glance, could potentially be useful if you are up against a lot of s4 AP attacks or other defensive magic items are already taken. *'''Virtue of Noble Disdain 20p. -''' ''Hatred'' against all enemies using missile weapons, including war machine crews. Also grants immunity to Panic by 25% casualties. Not bad for a Paladin on pegasi hunting backline enemy units. Secondary effect is also very useful to keep a pegasi knights unit on the field when suffering losses. *'''Virtue of Confidence 25p. -''' The Knight must always issue and accept challenges when possible. Grants re-rolls to all failed rolls to hit and to wound. Very good, obviously this goes on a challenge-focused character. **This will be discussed further below, but this author is of the opinion that challenging characters (Big expensive Lords with armour-ignoring weapons, usually on the 250+ side of points) are a bit of a points waste, since ideally they'll want to bash themselves with other big challenging characters with killer rules. The result is a more or less equal chance of killing or being killed, which is not a reliable way to spend so many points on. *'''Virtue of the Joust 25p. -''' The knight may re-roll failed rolls to hit when charging and using a lance (including magical lances). Solid Virtue, combos well with the Heartwood Lance for re-rolls to wound too, albeit the 60 point tag will limit this build to Lords. *'''Virtue of Duty 30p. -''' Only one of these per army, may not be taken by your General. So long as your General is alive, grants +1 to combat resolution in any combat in which the character is present. Basically an additional battle standard, this virtue is '''fantastic''' on your BSB. **You may take it on your BSB with a morningstar and the War Banner for a flat +3 combat resolution, which really tilts the scales in your favor to win combats and break enemies on the charge. *'''Virtue of Audacity 30p. -''' Against enemies with higher Strength than himself, the Knight re-rolls failed rolls to hit and wound. Since most of the Chaos and evil armies will sport higher Str than the humble human statline, this isn't too bad to take on a properly kitted character, and doesn't limit your options on magical weapons. *'''Virtue of the Impetuous Knight 35p. -''' The Knight and his unit adds +D6" to the first charge they declare. A bit too expensive for it's one time use, could be good to setup a turn one charge but otherwise a bit swingy. *'''Virtue of the Ideal 35p. -''' If you want to field a Lancelot du Lac expy you take this Virtue. Turns a Lord into a combat monster with +2WS, +1 Initiative and +1 Attack, forbades the character from being your General, and any other units using his Ld and within 6" substract -1 to their Leadership. **This Virtue wants to be on a Grail Vow Lord with an armour-ignoring weapon. Give him ways to ensure hits and re-rolls (with Heartwood Lance and Cuirass of Fortune, for example) and enjoy the ensuing carnage. He will murder armoured troops and characters alike. **The Ld debuff can be sidestepped by putting him in a Grail Knight unit, being Immune to Psychology. Keep him away from other knights, and you're good to go. *'''Virtue of Stoicism 35p. -''' The Knight and his unit re-roll Break tests. Although a bit expensive, helps in keeping your units on the field if you are far away from the BSB. One of the worst Virtues. *'''Virtue of Heroism 40p. -''' Grants Killing Blow '''only''' against Large targets. Forbades the usage of magical weapons. Although a bit expensive and situational, one of the most flavorful and cool Virtues in the book. **Albeit risky, you'll usually want this one on a Paladin on pegasi to go monster hunting. A bit fragile, but a better investment than an expensive Lord trying to make back his points. *'''Virtue of Knightly Temper 40p. -''' one of the most expensive Virtues, and an absolute gamechanger for Lords. Turns wounds delivered by a charging character into extra attacks (so a Lord with 4 Attacks could reach a potential of 8 attacks on the charge). Requires building your character accordingly with the right magical items, but VoKT Lords can be absolutely terrifying on the charge. Mind that you cannot use magic weapons with this Virtue. **Magical items that combo well with this Virtue are the Cuirass of Fortune (to ensure wound re-rolls) and Tress of Isoulde (for a round of character or elite unit combat). Give that to a lance-wielding Lord and enjoy the devastating charges. *'''Virtue of the Penitent 40p. -''' Makes the character ''Stubborn'', but he cannot join units, use magical items, or ride Pegasi nor Hippogryphs. Probably the worst Virtue, and expensive to boot. Flavorful if you want to play a Penitent Lord that'll refuse to leave combats till he is killed.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information