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Trenchbreaker
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===Mecha=== The primary focus of Trenchbreaker are the mecha. Mecha are armored walking machines, often equipped with weapons more powerful than any infantryman or even team could carry, mecha are fast and powerful enough to avoid homing-in artillery strikes, while also being tough enough to resist any infantry weapon. Mecha are actually very limited in use; since they inevitably run out of power or overheat after a short combat action, they're essentially only useful at capturing enemy trenches and have little purpose outside those roles. Mecha can also be upgraded with Pilots, who can change when in the turn order they act and grant special abilities, and Rigs, which change their weapon loadout but leave their stats intact.
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