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===Cosmology=== In TDE, space-time is seven-dimensional. The seven Axes are: 3 Axes Spatiales (make up our three-dimensional space), Vector Temporalis (along that line be time travel), Axis Transglobulis (that way lie globules / demiplanes and pocket dimensions), Axis Nodicocausalum (this way to alternate realities / mirror universes) and Axis Orthosphaericus (along this line through the spheres). All of existence is made up from seven spheres, one inside the other. Thinking of it as an onion or a russian doll is wrong, but helpful for visualizing. * The first sphere, also known as the mysterium of Kha, is infinetly small. Basically it has no space, so don’t try to travel there. It is the foundation of all existence and the source of all order and rules. Without the first sphere, there would be no other spheres, no causality, no time, nothing but ever-fluctuating pure chaos. * The second sphere is the sphere of the elements. Here we have a proper flow of time and the source of all matter, divided into the six elements (Fire - Water, Rock - Air, Humus - Ice). The power of Elementals and Djinni originates from this sphere. * The third sphere is where we exist. We have space and time and gravity. The elements are coming together and form air to breathe, ground to stand on, plants, animals and us. Nice place here. * The fourth sphere is the realm of the dead. When something dies in the third, its soul goes here. Almost all of the sphere is controlled by the god Boron, who judges the dead. Worthy souls move on, not-so-worthy ones stay here until sufficiently purified - or for all eternity. A few tiny corners belong to death-gods of other races, but the vast majority are the Halls of Boron. * The fifth sphere is the citadel of Alveran, the seat of the gods. Here the Twelve Gods and their allies have their paradises where they live and welcome worthy souls. * The sixth sphere is called “Stars and Power” and is the source of all magic. Here dwell remnants of forgotten or defeated gods and a few things we don’t quite understand yet. The outer edge of the sixth sphere is the wall of stars, the bulwark against chaos. Maintained by gods and others, it keeps all those nasties from the seventh from pouring in. * The seventh sphere, as a counterpoint to the first, is infinite. These are the hells, the broiling chaos. They can be divided into the “lower hells” and the “upper hells”. The lower hells surround creation and the tiny bit of order that leaks out is enough to give the chaos some form. Here be arch-demons, hellscapes and generally bad things. The upper hells are too chaotic even for that, nothing can exist here and anything venturing that far out would dissolve into pure chaos. It has been speculated that somewhere out in the infinity of the seventh there might be other worlds existing, with their own foundation and cosmology, but whether or not they exist, travel there would be impossible so it’s a moot point. Separating and connecting all these spheres, globules and mirror worlds is the Limbus. Basically an infinite, formless place of grey fog. Nothing to see here, nothing existing here. Also no way of moving since no ground. Teleportation magic warps the user through the limbus for a short hop, but in order to travel between planes one first needs to find a way to orient themselves and then move through the Limbus... Leave that to Gods, Demons and NPC-archmages.
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