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==Inhabitants== Life in Sylvania is nasty, brutish and short, even by Imperial standards, and its people are some of the most benighted souls to be found outside of the peasantry of [[Bretonnia]]. Every stereotype and insult leveled unfairly at Stirlanders can be truthfully assigned to Sylvania, and most Sylvanians would proudly agree. Starvation is a constant threat, as trying to work the land means backbreaking work for both small and low-quality returns. So is being eaten by [[Dire Wolf|Dire Wolves]] or [[ghoul]]s, and so Sylvanians often have a blasé attitude towards death and the dead that is at odds with their neighbours. They take a perverse pride in the harshness of their life, seeing others as “soft” for living in warmer climes, using blackpowder weapons, or associating with the other races - even by Imperial standards, they tend to be racially prejudiced, especially towards nonhumans. Vampires and necromancers are accepted as just facts of life - indeed, they're often considered to make better leaders than human nobles - and mutation is so rife that many Sylvanian villagers don't even bat an eye at deformities that would see a peasant dragged screaming to the stake anywhere else in the Empire. The humans are, of course, not the only remaining sapient inhabitants. Vampires still lurk where the witch hunters can't find them, plotting to be the next Mannfred or just enjoying the simple bloodsucking life, and the various creatures they brought to unlife wander around now that there are no more wars to fight. The aforementioned ghouls, originally created and recruited as part of the various invasions of the Empire, are reduced to waylaying travelers and raiding villages. The various types of undead used as soldiers by vampires and necromancers occasionally cause trouble, as the massive amounts of background dark magic allow them to be resurrected with relative ease. Wights, bound by both the ancient injunctions to defend their land and the more recent commands to work as shock troops and officers in the armies of the vampire nobility, have been known to display intelligence beyond the bare minimum required to follow orders and handle weapons, and should therefore count as "inhabitants," although mostly they just guard things and stab people that try to rob their tombs. {{Provences_of_the_Empire}} [[Category:Warhammer Fantasy]] [[Category:The Empire]] [[Category:Vampire Counts]]
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