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==Canada== [[File:TNAAB1-20.jpg|300px|thumb|left|Sorry for the latecoming, eh?]] The boys from the Royal Canadian Dragoons have arrived, and they're ''not'' happy with the BMP meta. Designated the Leopard C1, this vehicle is a Leopard 1A3 with an upgraded targeting system. On a surface level, it appears to be about as effective as the regular West German variant despite costing an extra point to field. However, one key detail makes the C1 better than the standard Leopard 1: '''BRUTAL'''. The Leopard C1 can engage infantry and light targets using the main gun with dramatic efficiency. Forcing these unarmored targets to re-roll successful saves has turned the Leopard C1 into a bare-faced killing machine. This versatility meshes incredibly well with the Canadian list as a whole, considering how most of their units are already versatile options in and of themselves. Though still more expensive than the German and Dutch Leopard 1s, the same philosophy applies to fielding them: field lots of them. Get as many of these evil little cats on the table as possible, and let your [[M150 TOW]] and [[ADATS]] platforms worry about the big nasties. You can take a whole fucking lot of C1's, too. Up to 63 of them for a theoretical 238 points (just 4 points under what it would cost to take 22 Leo 2s), if the math lines up. The C1 Armoured Troop is one tank larger than the West German counterpart, enabling a much needed increase in both firepower and unit survivability. Your command unit is also mighty beefy, being up to 3 units strong and therefore capable of getting into the thick of it. However, you do ''not'' want to bring these to the table on their own, so don't get too Leopard-happy if that means you're missing out on necessary supports. Never skimp on the essentials for just one more tank; remember your backbone units such as the [[M113 Blowpipe|Blowpipes]] and the [[Lynx Reconnaissance Patrol|Lynx]]. While the C1 will be the centrepiece of any competitive-oriented Canadian list, neglecting your support will inevitably result in some gargantuan blind spots arising in inopportune moments, regardless of the Leopard's multirole capabilities. That said, the lack of armour is still present and a problem. Start your tanks in cover when possible, and take every effort to be the side to fire first. If these things can be accomplished, then the ball is firmly in your side of the court. Tank HQs come in 1-3 vehicles for 4, 7 or 10 points, while tank platoons (armoured troops) come with 3-4 tanks at 10 or 13 points respectively.
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